Author Topic: model articulation  (Read 2166 times)

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Offline ZylonBane

  • The Infamous
  • 29
My random FS2 thought for the day...

Has anyone tried simulating model articulation in FS2 by creating the articulated parts as turrets, then moving them with fire SEXPs at distant dummy targets?

Or how about a turret with an extra-long barrel that physically smacks attacking fighters?  

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ZylonBane's opinions do not represent those of the management.
ZylonBane's opinions do not represent those of the management.

 

Offline LtNarol

  • Biased Banshee
  • 211
    • http://www.3dap.com/hlp/hosted/the158th
both actually, but done neither

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Offline Galemp

  • Actual father of Samus
  • 212
  • Ask me about GORT!
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Can you put rotating objects on rotating objects?

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Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
no rotating objects just rotate in space... there not attached to anything... they will look funny 9especialy if the supporting one is destroyed)
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Offline untouchable

  • Fear the DA...
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    • http://www.3dap.com/hlp/hosted/da
 
Quote
Originally posted by ZylonBane:
Or how about a turret with an extra-long barrel that physically smacks attacking fighters?  





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"The Darkness shall  befall us all."
-Commander William Wright
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"G.O.D" of Dark Alliance
The Darkness is Coming
"The Darkness shall  befall us all."
-Commander William Wright

"Violence is merely the means of the incompotent"
-Felix Steighner
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Untouchable has spoken :D

 

Offline Stryke 9

  • Village Person
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  • 211
The GTW-43 Spanking Gun!