I'm interested, sure!
One thing I would ask for at a funtional level was improving the save function. Particularly WRT turrets.
Example:
Ship with two multipart turrets. I set the normals and firepoints, as well as all the coordinates and save.
Upon checking in MV32, I find that the normals are there, but the coordinates haven't been saved.
Returning to PCS and reloading the POF, lo and behold, it's saved the normals and firepoints, but NOT the coordinates that the firepoints are at.
Also, I can only do one firepoint at a time after this point, otherwise it only preserves the first thing I changed....
It's not too much of a problem with small ships, but when you've got a 3km long behemoth with a pile of turrets (the same thing happens for single part turrets) it can get very annoying.