Originally posted by Stunaep
Why, oh why did Netter Digital decide to use Lightwave for B5 SFX. If they had used max, every B5 model made by the fans would be in Max format. Which I have. Instead they're in LW format. Which I don't.
Boy did you ask on the wrong forum
Babylon 5 had a very hard time getting off the ground. At the time B5 was made everyone used models for the effects stuff. The problem with models is that they cost a lot.
In the end they found an easier way to do everything. If everything could made by CGI then the cost per episode would be slashed dramatically. The next problem was that getting a PC to do the work was prohibitively expensive. The rendering wasn't to hard but getting the CGI onto video tape was more expensive.
The solution was to use the Amiga/Video toaster as a solution. With that the output was already in a format suitable for recording to video. Since the Video Toaster was made by Newtek and came with either Lightwave or its predecessor Lightrave bundled with it it wasn't hard to see why they picked LW as their startiing point.
Oh. BTW it wasn't Netter Digital who were to blame. They only took over later. Foundation Imaging were the ones who made the first models for B5.
If you want to blame someone blame Discreet for not having a version of 3DS Max available for the Amiga

Then blame the fans of B5 for all using Lightwave since none of the models available on the net are the same ones used in the show (apparently the original models were all lost!

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