Author Topic: What program will convert 10,000 poly ships?  (Read 5587 times)

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Offline Taristin

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What program will convert 10,000 poly ships?
Bob, what prog did you use to get that perseus to convert?

PCS gives up immediately, and cob2pof high limits goes to the end, but then dies a valliant death...
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Offline Bobboau

  • Just a MODern kinda guy
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What program will convert 10,000 poly ships?
kazan compiled me a specal build, I gues I should post it
/*uploads pcs with a four megabyte geometry buffer*/
try this

and while I'm at it
http://freespace.volitionwatch.com/blackwater/fs2_open_htl_c.zip

NOTE, THAT IS A BUILD I MADE, I HAVE A CORUPTED LIB, THEREFORE THAT EXE WILL BEHAVE BADDLY, IN ADDITION TO THE CRAPY LIGHTING SYSTEM, oh yes the crappy ligh management system, I am in the middle of reworking it and it's current state is worse than ever, I don't recomend useing that in game too much...
« Last Edit: October 05, 2003, 10:43:11 pm by 57 »
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Offline WMCoolmon

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What program will convert 10,000 poly ships?
:eek: What Perseus?
-C

 

Offline Bobboau

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What program will convert 10,000 poly ships?
this perseus

don't do anything but look at it, it has no data, so it won't work realy well in game
it won't load in anything other that the exe I posted, and I alredy warned you about that
it was only for testing of the capabilitys on the new engine
« Last Edit: October 05, 2003, 11:10:07 pm by 57 »
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
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Offline Galemp

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What program will convert 10,000 poly ships?
yay!

*goes off to meshsmooth the Viraj*

Errrrr... I mean Mentu. Yeah. That's it. :nervous:
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Offline Raptor

  • 210
What program will convert 10,000 poly ships?
opens file in modview

'phewwww!'

5378 polys, and 5264 vertices!  Thats quite a few.

pretty good, but personally, I think the fins at the rear of the engines looked better when they were squared off at the ends.

needs a little work with the skin, but overall :nod::yes:
...There ought to be something surreal about a Zoid offering romantic advice...and yet there is not. It seems perfectly normal that the Liger is giving Bit advice on relationships, and it shouldn't, but it does. Dangit man, you've confused me again.[/I]
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Offline Taristin

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What program will convert 10,000 poly ships?
It didn't open in modelview for me... :confused:

And that PCS didn't work either... :( SDL.dll not found, or summat.

I'll ask Kazan for a copy. Maybe he'll be nice and make one. :p :D
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Offline WMCoolmon

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What program will convert 10,000 poly ships?
Nah, you don't need to ask...just download the latest version and then try the special version :D: http://www.hard-light.net/forums/index.php/topic,14325.0.html
-C

 

Offline Taristin

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What program will convert 10,000 poly ships?
Whoops, He's gonna love the message I ICQed him then... lol
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Offline Taristin

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What program will convert 10,000 poly ships?
Hm... Still crashes on every model I try to convert... Shame...

Edit... Ok, i think I know why...
« Last Edit: October 06, 2003, 06:06:08 pm by 273 »
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Offline Bobboau

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What program will convert 10,000 poly ships?
uh, you have to put that exe in the PCS folder, becase Kazan has a dynamic link fedish or something
/*just kidding*/
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
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Offline TopAce

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What program will convert 10,000 poly ships?
Quote
Originally posted by Bobboau
this perseus


ModelView says error 6008: Too many vertices >4000. :(
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Offline Taristin

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What program will convert 10,000 poly ships?
Quote
Originally posted by Bobboau
uh, you have to put that exe in the PCS folder, becase Kazan has a dynamic link fedish or something
/*just kidding*/


Oh, I knew that... I meant that even with that new exe, it can't convert my Anuket...
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Offline diamondgeezer

What program will convert 10,000 poly ships?
Quote
Originally posted by TopAce
ModelView says error 6008: Too many vertices >4000. :(

Which version of Model View you got there my pedigree chum? Try this one, it's the latest one I know of. It's only a guess that you're using an older and lower limit version, but in any case new versions of ModelView = 1337 :nod:

 

Offline Flipside

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What program will convert 10,000 poly ships?
LOL Nice Perseus, dontcha just love Metaform ;)

Flipside :D

 

Offline Taristin

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What program will convert 10,000 poly ships?
Nice dead link, DG... :doubt:

Edit: Works now :)
« Last Edit: October 07, 2003, 04:45:29 pm by 273 »
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Offline phreak

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What program will convert 10,000 poly ships?
for some reason, OGL HT&L (yes im doing it) detects the perseus has an obsence number of polygons. like 1 billion or so. its crashing FSO
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Offline diamondgeezer

What program will convert 10,000 poly ships?
Quote
Originally posted by Raa Tor'h
Nice dead link, DG... :doubt:

Edit: Works now :)
:ha:

*steals Raa's lawnmower*

*runs*

 

Offline Bobboau

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What program will convert 10,000 poly ships?
in 2d.h raise the MAX_POLYGON_TRI_POINTS to 25000, the limit I had before was too small for a model of this size and was overwriteing the n_poly in all but the first index of the poly list array
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline phreak

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What program will convert 10,000 poly ships?
ok
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