Author Topic: How would you like 800x600 to work?  (Read 5938 times)

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Offline RandomTiger

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How would you like 800x600 to work?
The current system is annoying but Im not sure it needs to be re-writen for thar reason. What you are talking about is possible (I think) given the way my TGA, JPG code can scale and the fact that the mode code stretchs whatever it is given to fill the screen.

THe need for a re-write would be to allow custom positioning of interface art.

 

Offline Trivial Psychic

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How would you like 800x600 to work?
I would like to take this oppertunity to once again bring up my wish to allow the escort list to display more than 3 ships.  With the extra space afforded by using higher screen settings you could expand many of the things like the directives listing, weapons display, possibly including a later HUD icon for tertiary systems (now there's something I haven't heard about in a while), extra space for the ETS if cloaking ever becomes fully functional... I think that's all I can come up with on that front.

Later!
The Trivial Psychic Strikes Again!

 

Offline Goober5000

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How would you like 800x600 to work?
No. :p

 

Offline KARMA

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How would you like 800x600 to work?
RT, with a whole new interface you could have some mods -mostly babylon project and SW conversion (eventual (C) problems will come from the reference universe, and not from the support)- released as standalone games...

 

Offline Setekh

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How would you like 800x600 to work?
Cutdown, no question.
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Offline IceFire

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How would you like 800x600 to work?
I vote cutdown.  

Thats the standard fare when using bitmap based images.  You always go from a larger size and scale downwards although I do understand there would be similar memory requirements from 800x600 to 1024.
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Offline Woolie Wool

  • 211
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How would you like 800x600 to work?
Quote
Originally posted by Bobboau
the whole hud system needs to be overhauled anyway, I recomend a table that has the relitive (0.0 to 1.0) x and y locations for the upper left and lower right corner of each guage, then it's just a mater of telling the table to use a higher resolution graphic, I say we stop trying to use diferent graphics based on resolution, if you have the high resolution art that'll get used if not, then the low res stuff gets used (with what I'm thinking two seperate hud tables would be likely needed)


:nod:
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

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How would you like 800x600 to work?
/me likes Bob's thing
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
I've got 2 drug-addict syblings and one alcoholic whore. And I'm a ****ing sociopath --an0n
You cannot defeat Windows through strength alone. Only patience, a lot of good luck, and a sledgehammer will do the job. --StratComm

 

Offline RandomTiger

  • Senior Member
  • 211
How would you like 800x600 to work?
Ah... no one listens, anyway...

Just to let you know the res stuff has taken a few steps forward, its almost usable.
Heres a list of things still wrong, add to it if you spot anything else:

Version string in player select and main hall
Help text in main hall not centered horizontally
Buttons at offset of one pixel
Dot sliders work two to the left of what they should do in option screen
Credit text offset
Briefing tactical display icons offset
Font texture wrapping in some characters
Main hall ani's and background dont match by a pixel or two.

Exe up

 

Offline Falcon

  • 29
How would you like 800x600 to work?
I got up to 1600x1200:D All I can say is no more jagged edges.
About the interface... If you got a group of people you could divide up the images among them taking less time in my opinion.

1278 interface images in sparky_hi for example divided up between 10 people would mean 127.8 images for each person. You can fight over the .2 yourselves.
* starts searching for his cloning machine*
« Last Edit: October 28, 2003, 04:12:44 pm by 1408 »

 

Offline Goober5000

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How would you like 800x600 to work?
1278 divided by 10 is 127.8... :wtf: :lol:

 

Offline Bobboau

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How would you like 800x600 to work?
I think he got that two in the thing and got it al no right
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Offline Sandwich

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How would you like 800x600 to work?
As for the in-mission HUD itself, would it not be best to specify for each element its location in pixels relative to the corner of choice? That way you would not need any modifications on the graphics files no matter what resolution you used; the targeting box would always be at 0,0 from the bottom left corner, the targeting reticle would always be at 0.5,0.5 from any corner, etc. Sure, as the resolution increased the HUD elements would get smaller, but it also would block less of the ever-increasingly-good-looking rendering engine itself. :D
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"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline aldo_14

  • Gunnery Control
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How would you like 800x600 to work?
Would be nice to allow HUd or even interface to be specified in an XML or even HTML-esque manner.  I'd imagine it;d be enormously painful to implement, though.

 

Offline Sandwich

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How would you like 800x600 to work?
Quote
Originally posted by aldo_14
Would be nice to allow HUd or even interface to be specified in an XML or even HTML-esque manner.  I'd imagine it;d be enormously painful to implement, though.


A .tbl file, perhaps? ;)
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"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Setekh

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How would you like 800x600 to work?
Quote
Originally posted by aldo_14
Would be nice to allow HUd or even interface to be specified in an XML or even HTML-esque manner.  I'd imagine it;d be enormously painful to implement, though.


You could HTML code your HUD. :) We could even insert a frame so you can keep an eye on the HLP Forums while you're hanging out with Snipes on an SOC mission. :D
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 
How would you like 800x600 to work?
that would be somewhat fun, and perhaps even usefull for things like scores and stuff for FW, but really, it sounds a tad OTT.
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
I've got 2 drug-addict syblings and one alcoholic whore. And I'm a ****ing sociopath --an0n
You cannot defeat Windows through strength alone. Only patience, a lot of good luck, and a sledgehammer will do the job. --StratComm

 

Offline Sandwich

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How would you like 800x600 to work?
Hey, where'd all my OT posts go??
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Goober5000

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How would you like 800x600 to work?
They were treated to their very own thread. ;)

 

Offline Flipside

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How would you like 800x600 to work?
Quote
Originally posted by Goober5000
No. :p


LOL

Is there an order to list Escorts by Hull strength and alignment, so the most damaged friendly Escort is shown first?

Flipside :D