Author Topic: Star Trek ships or mod yet?  (Read 30292 times)

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I've started my snails pace again (took a huge hiatus after getting discouraged by the turreting debacle). Spent the last few months mindlessly killing orcs and being heroic, ok got my fill (finished original Camp as well as SOU, and in hell now for HOTU).

   Thinking of maybe in a few months trying to release a "skirmish pack" meaning just fighters and a cap or two and no missions make your own...  Main problem is weapons, I am not happy with them yet (especially phasers), the torps are just fine but are still primary weapons. I haven't found a way to make them a secondary and keep they cool appearance (rememebr this IS retail). Lack of skills is the culprit but you do what you can. On the plus side I found some really cool ships for one of the storylines I wanted to explore and half of them are conveting fine, except some need to be subobjected (but at least they are not crashing PCS like the other half are!).

   Oh for Trashman, I have LOOKED around and so far the best that I can use is Ludi's Gal-X. However if you want better than I think you should take some time off other projects and krank out a Gal-X ;7  Or pester Onmi to try his hand (as I am sure he can whip one out FAR superior to anything I can merely find and convert cause he IS a modler and I am NOT.)

  Oh and I still never got anywhere with Star Lancer info so if anyone want to make custom maps or use FS ones straight over I have all the coolest models from SL ready for conversion (these are core models only not from modders). They will not take textures and need to be mapped so are still raw. (even if it shows material slots when you fill them the model just barely glows white all over.

  That's the insignificant news for now, we return you to continual boredom... Kent back to you! ;)
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 
AS with the other Species Design renders the Gorn now have thier turn. Only half of what is planned but enough for a teaser...

GORN POWER!
http://f1.pg.photos.yahoo.com/ph/getter_robo_g_2004/detail?.dir=/a628&.dnm=6089.jpg

[edit] And "those who shall not be named" got a few more ships added also!
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 
Star Trek ships or mod yet?
Quote
Originally posted by Carl
I made a borg cube. I'm pretty sure it's hosted here. Also Captain Nick Brown was making a ST mod, but he hasn't been around for ages.


Dat's me... Check my signature for downloads. I stopped the Alpha Quadrant project ages ago though...

 
You know it was You, Carl, and Azonic that got me inspired to actually commit to this. Now I got probably 1500 models to get into the game and a few pretty cool ideas for story lines,

  In case this mod actually gets made I don't want to ruin it but I've been reading a LOT of fanfics on spacebattle.com and fanfiction.com and they have influenced me greatly!   ;)

   Say are you "free" and interested in helping out? Plus what do you think of this effort so far?

l8tr!
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 

Offline TrashMan

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Star Trek ships or mod yet?
Hmm...I think I have a high-poly Galaxy-X(BC) from C2 on my hdd...
I could send you that one....Alltough the thing is 5Megs big..Maby I should just give you the linky...
Or maby I should just try to convert it myself...

Wait and see...
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 
You know what's going to happen if you send it to me, it's just gonna sit on my HD till I can find a modeler to do work on it! :nod: besdie this has to fit RETAIL limits (keep that in mind).
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 

Offline Getter Robo G

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Ok not only am I running SCP as a baase now later on if people want they can upgrade the basic ships to SCP limits (and hopefully make them avaialble to the rest of us!)

   Since I have to re-think the size issue (realistic versus playability factor) I am still in the proess of gathering more models and permissions. One of which is a HUGE gain from my wish list. A actualy Kirk era Yamato class Battle Bucket! That's right the granddaddy of ass kickers  is comming to Fs Trek!

  I won't go into detail but I'm trying to make this a story tie-in to other events. basicly after Nemisis the Feds get their hands on a nearly pristine Kirk Era Yamato and it is sent to the refit yard to get an enormous tear down and rebuild job for future conflicts (it IS a Dreadnaught after all!) Plus it can carry fight squadrons if they dump the old shuttles.  Imagine up to date weapons and ablative armor on this monster?

  Here's the pic I call "Homecomming"...  Thanks to Moogle (one of the best modders of Klingon Academy) for allowing me to use his work. I hope to get a texture refit for the model to make it blend in better with the sharper looking ships in game.

http://f1.pg.photos.yahoo.com/ph/getter_robo_g_2004/detail?.dir=/7fcc&.dnm=7db7.jpg
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

  

Offline Getter Robo G

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Still slower than molasses but figured I'd give you a teaser pic...

  If it's too dark or to small too bad! (besides I am still waiting on permission on the second one)

WIP shot of the Uss Arc Royal-A (A Federation Heavy Carrier) & The USS Prince of Wales (An Excelsior Refit). Both of these ships are under the control of Section 31 in the campaign)...

   http://pg.photos.yahoo.com/ph/getter_robo_g_2004/detail?.dir=7fcc&.dnm=56a9.jpg

http://pg.photos.yahoo.com/ph/getter_robo_g_2004/detail?.dir=7fcc&.dnm=61ed.jpg

These are from the LATE Kirk Era that's why the nacels look wierd (plus it's a SFC thing, blocky polygons)...

Enjoy!
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline Getter Robo G

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I decided this will be the logo for my side project

http://pg.photos.yahoo.com/ph/getter_robo_g_2004/detail?.dir=7fcc&.dnm=94f0.jpg

The reason for the merged Fed/Klingon is in reference to the last era chapter (overall theme)
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline Getter Robo G

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Yeah heavily borrowed from the original BUT at least the copyrigths are listed... Just have to add V's right?

  Anyway some of the fighters you will see in game (tholian to be changed). I wanted to see how it looked.

  The mod is eternally slow and plagued by the curse of all FS2 Trek mods and of ocurse is overshadowed by Omni's amazing SCP models (which I hope he will let me use?) but I promise to quit only 1/month! Everytime I say "That's it I'm washing my hands and walking away!" SOMETHING happens and always brings me back....

  The project that refuses to die! (think the Movie PUMPKIN HEAD!)
"You don't know the evil you are conjuring BOY!" :D

I hope you like it a little?
« Last Edit: October 04, 2004, 12:20:13 pm by 2035 »
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline Getter Robo G

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  • Elite Super Robot Pilot
Major bug squash (or rather a work-around)...


  My frustration with FS open about the missing secondary textures has been temporarily aliviated. I had a brainstorm because new primaries worked fine , then it hit me. Why not make the fighter photons dumbfired ballistic primaries???

Anyway this was a test and it was great, now will have to balance damage inteh future, plus load out count but that can wait. Time to port all the other torps I converted!!! When the Coders fix the phantom bug that remains for secondary textures (caue they STILL do not show up when the maps are in all the right places). I will simply change them back over to secondaries..

God I'm good! You got to be accurate though, this means dogfighting will be more like straight bombing runs until you run out of Torps! Note you will still have normal missiles avaialble.  This means cap ships are affected more cause of lack of accuracy and homing so expect to see a LOT of photons flying around not hitting much :D


To be continued!!!
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Star Trek ships or mod yet?
WICKED!
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Getter Robo G

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  • Elite Super Robot Pilot
ok, so far I have ported a "micro" version of the following torps (to be used for all fighters/shuttles):

Red Photon
Green Photon (Borg/Romulans/Klingons)
Gorn Photon (first of many more "Racial Torps")
Quantum
Tri-Cobalt

Note have not decided on a "Micro" Transphic texture yet, but will have one soon.

Torps to finish off once regular secondaries fixed (for capships) textures chosen for:

Red photon
Borg Photon (cube)
Romulan/Klingon Green
Quantum
Tri-Cobalt
Transphasic
Gorn Plasma
Breen torpedo
Anti-Matter Spread (best of both worlds)

Some special ones in the air but have textures for:
TOS romulan plasma light/heavy
Tholian Light/Heavy
[and a few more]

To be continued...

[edit]

color on all torps fixed (too much gren was washing out natural texture colors. found out if you want to see your texture exact choose setting of 0, 0, 0 for laser 1 & 2 color.

Micro Photons FINAL!
« Last Edit: November 21, 2004, 08:03:19 am by 2035 »
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline DaBrain

  • Screensniper
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Star Trek ships or mod yet?
I'd like to know how this effect works.
We're trying to achive a similar effect for the Starfox mod.
(Charged laser)
The effect itself is ready, but how does it have to be implemented to the tables to look right?
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 
Star Trek ships or mod yet?
Those Starfox charge lasers did look like photon torpedoes didn't they? I thought I was just seeing Trek everywhere so I kept it to myself. I guess that squirrel outside my window DOES look Klingon.

 

Offline DaBrain

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Star Trek ships or mod yet?
Oh, I almost forgot to ask. Is this effect animated.
Cause the charged laser has use an ANI.

It looks like a green torpedo.
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline Getter Robo G

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That would be perfect for the Borg cap torpedo (evil grin) mind if I use it?

Actually no it's just a static image BUT if you want make an .ani out of the micro torp images from KA or SFC they usuall comem bundled in batches of 10-15. I selected what I thought fit best for each type of torp and built them of of Carl the Shivan's origonal Borg Torpedo. My look where we are now, he he..
Should I post the texure or send it?
l8tr!
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline Roanoke

  • 210
Star Trek ships or mod yet?
make it red/orange and it would be good for HW Cataclysm Turret fire (IIRC).

 

Offline DaBrain

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Quote
Originally posted by Getter Robo G
That would be perfect for the Borg cap torpedo (evil grin) mind if I use it?

Actually no it's just a static image BUT if you want make an .ani out of the micro torp images from KA or SFC they usuall comem bundled in batches of 10-15. I selected what I thought fit best for each type of torp and built them of of Carl the Shivan's origonal Borg Torpedo. My look where we are now, he he..
Should I post the texure or send it?
l8tr!


Sure you can use it. Do you need the ani?

I'm mainly interessted in the table entry. The torp glows look like they're directed to the player. (dunno how to describe it right...)

And this is the effect I want to achive.
I thought about using a .pof with a glowpoint, but glowpoints do not support anis. :(
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline Trivial Psychic

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Star Trek ships or mod yet?
The green one would also do well as Romulan Plasma Torpedoes.
The Trivial Psychic Strikes Again!