Author Topic: some targeting eyecandy ideas I just had  (Read 9182 times)

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Offline Solatar

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some targeting eyecandy ideas I just had
Quote
Originally posted by diamondgeezer
Maybe the stuff on your escort list or certain important ships/wings designated by the FREDer could be wireframed :nod:


EXCELLENT idea.:yes:

 

Offline diamondgeezer

some targeting eyecandy ideas I just had
Well it had to happen sooner or later :cool::D

 

Offline mikhael

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some targeting eyecandy ideas I just had
Diamondgeezer has a great idea there.

Phreak is on to something too: shiptrails I-war2 style would be a Good Thing (tm)
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Offline Bobboau

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some targeting eyecandy ideas I just had
I did actualy like those wireframe trails in Iwar
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Offline Lightspeed

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some targeting eyecandy ideas I just had
Quote
Originally posted by PhReAk



i wouldn't mind the radar trails in IW2 for fighters


dude.... that screeny looks crap.  :p
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Offline Nico

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some targeting eyecandy ideas I just had
I think it looks great, but that's just me I guess :doubt:
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Offline phreak

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some targeting eyecandy ideas I just had
well that was a beta version.  let me get a good version ;)
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Offline mikhael

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some targeting eyecandy ideas I just had
Quote
Originally posted by Lightspeed


dude.... that screeny looks crap.  :p


And he says this about what I consider to be the best looking space combat game to date. (though I think X2 will edge it out of that slot).
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Offline diamondgeezer

some targeting eyecandy ideas I just had
Quote
Originally posted by mikhael
And he says this about what I consider to be the best looking space combat game to date.

You including high-poly HTL flavour SCP in that reckoning? ;7

 

Offline Bobboau

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some targeting eyecandy ideas I just had
we don't even know what the new engine is capable of now,

and every game has bad screen shots, and for Iwar, that has got to be one of them
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learn to use PCS
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Offline diamondgeezer

some targeting eyecandy ideas I just had
Quote
Originally posted by Bobboau
we don't even know what the new engine is capable of now,

Well it seems to be at a stage where the limit is what the designers can think of, not what the engine can handle...

 

Offline Bobboau

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some targeting eyecandy ideas I just had
:nod: and I just implemented some changes to the code that could mean no poly limits of any kind as well as better memory usage
Bobboau, bringing you products that work... in theory
learn to use PCS
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DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline phreak

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some targeting eyecandy ideas I just had
you got that working *checks internal*
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Offline mikhael

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some targeting eyecandy ideas I just had
Quote
Originally posted by diamondgeezer

You including high-poly HTL flavour SCP in that reckoning? ;7


Yes. SCP doesn't come close to the Flux engine as yet. Its getting there though.
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Offline Drew

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some targeting eyecandy ideas I just had
Quote
Originally posted by diamondgeezer

Well it seems to be at a stage where the limit is what the designers can think of, not what the engine can handle...

Fs2 is coded in C++ remmeber :p :rolleyes: ;) :nervous:
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Offline Goober5000

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some targeting eyecandy ideas I just had
Wrong!  It's coded in C. :p :ha:

 

Offline Drew

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some targeting eyecandy ideas I just had
wow. Even worse :nervous: :D :rolleyes:
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Offline mikhael

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some targeting eyecandy ideas I just had
Quote
Originally posted by Drew

Fs2 is coded in C++ remmeber :p :rolleyes: ;) :nervous:


Meaningless.

Quote
Originally posted by Drew
wow. Even worse :nervous: :D :rolleyes:


Even more meaningless.
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Offline Drew

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some targeting eyecandy ideas I just had
forgive my dry sense of humor mik. ;)
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Offline Goober5000

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some targeting eyecandy ideas I just had
"Again I looked, and beheld all manner of programmers running to and fro, implementing the pleasures of their heart in the source code.

"And I saw that despite their skill, they were one and all burdened by the same evil: they were plagued with bugs and system crashes, and all their efforts came to naught.

"This too is meaningless, a grave injustice."

;)