Hello!
I have an idea for those guys with are creating FSSCP. I always was annoyed when I had to engage subspace drive when my flagship was about 100 meters ahaed my fighter. Why AI- controlled ships can land on GTD's, but players can't??? It's just stupid, isn't it? So I have a question- is it possible to make let players to land in GTD's fighterbays? Something like subspace jumps- but not into subspace. For exmaple- a player is pressing ALT+L keys (instaead of ALT+J) and his figher/bomber is closing to nearest friendly GTD, and entering it's fighterbay. Of course entering destroyer's fighterbay will also end current mission, same as subspace jump(or maybe it should just give a chooice for player- end mission or rearm ship?).
So I have question to you- IS "GTD- LANDING" OPTION POSSIBLE TO MAKE AND IMPLEMENT TO FS2 AS A MOD OR IN FSSCP?
sorry for my terrible English