Author Topic: file converter  (Read 1934 times)

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Offline Carl

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    • http://www.3dap.com/hlp/
i need a truespace to 3dsmax file converter! anyone know of any?
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Offline Knight Templar

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LithUnwrap can get it to 3ds. Max and read 3ds, so once you get it into Max, you can save it as a .max.

That help?
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"I don't want to get laid right now. I want to get drunk."- Mars

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Offline Carl

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    • http://www.3dap.com/hlp/
i don't quite understand what you said.
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Offline an0n

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Offline Knight Templar

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Carl: Using the program, LithUnwrap, you can convert your .cob files (truespace) into a .3ds format (which IIRC is read by most programs.) Once in .3ds format, you can import the file into Max, where you can then do what you will with the file, then when you are done, if you want to, you can save it as a .max.
Copyright ©1976, 2003, KT Enterprises. All rights reserved

"I don't want to get laid right now. I want to get drunk."- Mars

Too Long, Didn't Read

 

Offline Carl

  • Render artist
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    • http://www.3dap.com/hlp/
tired it. it doesn't convert Parent-child links or reflectance shader properties, and it'll only convert one material per object, and it triangulates it. I need it to be the same in both TS and Max.
"Gunnery control, fry that ****er!" - nuclear1

 
what an0n said
just another newbie without any modding, FREDding or real programming experience

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