Alright, I have an AMD Athlon 2100+, 1.7 Gigs. Video card is Inno3D Geforce FX 5200, sound is a Sound Blaster Live! 5.1 MP3+. I'm using FS2 Open 3.5.5 with the launcher at version 3.1. (If there are any later releases, save for alphas and betas, tell me). I'm using the media VP's and using high-res textured.
I have two problems. First is the minor one, then the serious one.
In Direct3D, I can't see my primary weapon shots. They work fine under OpenGL. Now, the hard one. I've tried changing command line options and messing around with the video settings tab.
In OpenGL, the game sometimes crashes when loading a mission. It seems that it only happens with some missions, as I've had it happen to me twice and passing the mission under Direct3D fixes it. The crash minimises the game and tells me that it has an error with the W32 pixel format. Again, this only happens with two missions so far. The one I'm up to is the one after Enif Station, first deployment of the Collosus.
Oh yar, I also have another problem. It won't recognise -t32, even though it's listed in the launcer. It recognises 32bit, though.
I'm using:
C:\Freespace2\FS2\fs2_open_r.exe -fps -d3dmipmap -cell -phreak -multilog -32bit
If you can, tell me what command line options and what video mode will give me the best looking results.