Author Topic: Design a destroyer  (Read 106983 times)

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Offline aldo_14

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Made them, of course.

 

Offline Unknown Target

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EDIT: Never mind.
« Last Edit: January 21, 2004, 06:26:57 pm by 368 »

 

Offline JC Denton

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I said I'd do a bit more work on my destroyer design...

...and here's what I found myself doing whilst being bored as hell in Economics:

Parhelion front end and 'turret dome' details (~115kb)

As you can see, there's a bit left to do, but it does give a general idea of the front end of the ship, as well as those cannon domes on the engine pylons.  The ship's symmetrical somewhat along the y-axis, so there's my excuse for not putting the starboard drive on :p
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Offline KARMA

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you guys should post this kind of threads in the modding forum too, I missed it completely (my fault btw, since I check regulary only the modding and the SW one).
I worked recently on a ship that may loosely fit your requests, thought I think bob's (love it) and aldo's are much better.
I was thinking at the colossus: you know, she costed to the gtva a lot in resources and time, wich could have been spent better on dozens of smaller but more useful ships, like the deimos.
The necessity of building a ship like colossus was a psychological necessity after the loose of both the homeplanets, rather than a strategic one.
I imagined what the first reaction at the first sight of a sathanas could be. The discover that the shivans have a ship that can stand, in term of power, a direct confrontation with the colossus.
The point is that if you loose a deimos, it's a big loss but not a tragic one.
If you loose a colossus, instead, you loose your most powerful ship but also all the resources spent to build that ships. A ship like a colossus is more powerful but is also more dangerous.
I imagined the gtva to start developing new strategies, as soon as they realize how much vulnerable they are, and the impossibility to directly facing shivans in a confrontation of powers.
The new strategies will require speed, to make sneak attacks and outmaneuvre the slower shivans ship.
Will require more resistance, to survive enough to get to the weak spots of the shivans ships  (the back)
Will require enough power to severely damage the enemy once you get in position.
As soon as those new strategies are developed, they also need, as soon as possible, new ships that can play those roles.
The discover of an entire fleet of Sathanas, force GTVA to build those new ships in an hurry.
For this resons they used a prototype of a new beam super cannon, originally designed for planetary defenses.
This cannon is huge, and require an incredible amount of energy.
There aren't unfourtunately power cores with the desired energy and size, a new power core will require time and resources that they don't have, for this reasons they decided to use more power cores, taken from existing ships.
To avoid cooling problems they placed those powercores partially outside the main hull, with the possibility to remove and substitute them easily.
The result is "a big gun with big engines", with the bridges, the decks, depots etc etc attached later and externally.
The main cannon should be able to destroy a Sathanas in three blasts, causing severe damages at any shot.
Depending by the power cores (the first prototype of this ship will use power cores taken from other ships, later versions will use more efficent cores designed for this purpose) this ship should be able to to fire from 1 to 2 shots without recharging, almost depleting all the power. To recharge the power enough for another blast takes from 5 to 10 minutes.
The ship will be almost defenseless to attacks of smaller capships, for obvious reasons, but will be relatively well defended against fighter attacks.

As I said it's not designed as a torp-ship, but...
Also this is only a WIP, I was adding all the superstructures, and there are some things I'd like to change, expecially the beginning of the engine sections.
I stopped working at this model one week ago due to a partial creative crisis (and a complete lazyness crisis), so suggestions are welcome.

 
 
 
« Last Edit: January 23, 2004, 06:54:55 am by 433 »

 

Offline DragonClaw

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Wow, that's nice. :cool:

*praises KARMA* You didn't use any smoothing when posting your model, THANK YOU! I thought I was the only one that didn't do it. :thepimp:

  

Offline pyro-manic

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Karma - that's pretty cool! hard to tell which end's the front, but yeah - I like. :)

Bobboau: Finish that ship or I'll come round your house and shout nasty things at you! :D Seriously, it's bloody good - it'd be a crime to let it go to waste. Get somebody else to texture it if you can't do it yourself...
Any fool can pull a trigger...

 

Offline Flaser

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It could be a magnetic accelerator assisted beam canon.

I thought of some explanations:

To achieve the raw power to cut down a Sathanes you'd need firepower that's virtually impossible to mount on a warship (even the Collosus barely had power to operate its beams canons at peak power levels).

Therefore instead going for greater power the GTVA accepted a weapon design with a different aproach - an armor piercing weapon.

The Accelerated Photon Beam Canon (APBC) or Acel Canon as the testers called it uses an elongated acceleration chamber to give the charged particles in the plasma a higher speed and greater penetration.

This actually lowers the damage potential of the gun since the particles pass through the target too fast to create heat - but they will damage internal components.

A Sathanes may have tough hide - but if it's internals hemmorage than it won't save it.

To give a high enough damage potential as well as to power the huge acceleration array the energy requirement are almost 3 times what an ordinary Beam Canon needs.

However this is still nothing compared to the 100 times another jugernaut canon would need that would grant a Collosus type behemot the punch in a battle.

Unfortunately Acel Canons can't be mounted on existing ships - the immense field of the canon would tear apart the warships frame.

This field is actually the best defence of the Canon from fighters - any bomber daring an attack will be caught and smashed by the field when the canon goes off.

Therefore Acel Canons have to have the ship built around them. A new ship class is being designed as of the moment - the Frigate Class, that will have a frame designed with magnetic dampeners around a spinal Acel Canon.

Until the mandate of the Frigate Class, Acel Canons are already built and tailored to be "Canon Ships".
« Last Edit: January 24, 2004, 03:34:06 pm by 997 »
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Offline Taristin

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Whatever it is, it's fecking cool.  Soon I'll be that good. Soon. Soon. [/keeps telling self]
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Offline comic

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Dear god!!!!! Ryx that is one of the best and most original FS2 designs ive seen. Posibly the engines could be less bulbous but thats only IMO, otherwise amazing!!!

hope we can expect to see that released as a mod when its done.
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Offline comic

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Bobboau that is a cool ship, not shure about the front comand pod thing, bit to samll and exposed compared to the rest of the ship. Other wise great love to see that in FS2, how many polys is it just out of interest?

Cool ship keep it up!
"Every Light Carries A Shadow" - Carved on an obelisc on Z'Ha'Dum

"The Earth is degenerating today. Bribery and corruption abound. Children no longer obey their parents, every man wants to write a book, and it is evident that the end of the world is fast approaching."
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Offline Ryx

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Quote
Originally posted by comic
Dear god!!!!! Ryx that is one of the best and most original FS2 designs ive seen. Posibly the engines could be less bulbous but thats only IMO, otherwise amazing!!!

hope we can expect to see that released as a mod when its done.


thanx!

As for when it's done... That might take a while. I'm learning C, right now and want to focus on that for a bit.

I could release the model file, though.
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Offline Taristin

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...meh. If you do, I won't be able to work for TVWP for a little while. ;7
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Reminds me of the Behemoth from WCIII.
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Offline StratComm

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*brings thread up from the dead*

Ok, so I've been fiddling about with the mesh I posted in here WAY long ago.  I've been adding details and such, and though I am nowhere near done I though I'd show it off.  Right now the hull is a measly 1500 polys.

The main body, not that different from before but you can tell things have been rounded out a bit and some of the little detail shows up.  The windowed section under the nose is still there, but now it's covered with a shielded panel.  Still trying to decide how to attach it.



A close up shot of the side, showing, well, some paneling.  Details, details...


The hanger, along with the new "control tower" under the launch ramp, and two towers.  Those things will be platforms for defensive turrets.


And here is a tower by the bridge, with a turret in place.  The turrets themselves are in the neighborhood of 850 polys, detailed enough for the HT&L engine.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Black Wolf

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Looks very Starwarsish...Nice :yes:
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Offline Ashrak

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coooooooooooooooooool
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Offline Sandwich

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Offline Knight Templar

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Owch.

It's come along way since the last time I saw it. :yes:
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Offline aldo_14

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I have a feeling those turrets will look like crap when converted because of the smoothing problem, natch.

 

Offline StratComm

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Then I'll make them unsmoothed 12-sided cylinders.  It won't be the end of the world.  The rest of the ship os fairly geometric anyway.
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Last edited by StratComm on 08-23-2027 at 08:34 PM