Author Topic: Design a destroyer  (Read 106985 times)

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Offline JC Denton

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Nice, Strat, but something about the turret shape itself doesn't seem right.  Too many of those fins around the barrel, IMO.  And is it possible to get a size comparison of a few fighters and bombers with respect to that fighterbay?  It looks like it might be a bit cramped if you're launching 5 or 6 Ursa-sized ships...

And as an aside, but from my point of view, it seems there's a significant preference towards the submissions that already are in 3d form.  While I agree that this means that the release of such ships is muchly hastened, it kinda demoralizes those of us with a design stuck in our heads that we can't realize in a 3d format, due to either lack of software, or experience on said software.

Yeah, never mind my subjective ranting.  Your design shows promise, Stratt. :)
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Offline StratComm

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I'd say yes and no on that one, if you give us a picture that looks cool someone may well try to make it.  (And another little teaser)...

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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Stryke 9

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Purty. I wanna fly it! And blow things up! Yeah yeah!

 

Offline Nico

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Mmh, the "head" is really naked...
SCREW CANON!

 

Offline Setekh

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Indeed, it's comparatively unadorned... :nervous:
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Offline Raven2001

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Yeah, Stratt you are getting better!! Now add some more details to it and you have a winner :)
Yeah, I know you were waiting for a very nice sig, in which I was quoting some very famous scientist or philosopher... guess what?!? I wont indulge you...

Why, you ask? What, do I look like a Shivan to you?!?


Raven is a god.

 

Offline Ryx

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Exellent! :)
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Offline Taristin

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Aeolus from hell! :D
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Offline T-Man

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Hey, Aldo's and Stratcom's ships look quite similar. I think they could go together into FSUP. They could both be destroyers, or one a corvette and the other a destroyer.
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Offline StratComm

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Wow, start adding in detail and Max starts to croak... every time I work on a part of this thing, it takes me longer to add even simple detail.  Anyway, I added the rest of the missile racks (now up to ten total, four forward and three on each side) and a main cannon, as well as starting to detail out the engine section.


who needs a signature? ;)
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Knight Templar

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It almost looks like a live sea creature of sorts. :yes:
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Offline Bobboau

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oouuw, don't like the back engine section (not the engines them selves the flat feceted stuff around it) try makeing it less quads and more triangles.

other than that great
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Offline Flaser

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Actually I think this ship would benefit from a tail-fin. It would balance the general shape, as the "head" is quite big.
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Offline Raven2001

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Wow! Im dare to ask: how many polys now???
Yeah, I know you were waiting for a very nice sig, in which I was quoting some very famous scientist or philosopher... guess what?!? I wont indulge you...

Why, you ask? What, do I look like a Shivan to you?!?


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Offline KARMA

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wonderful. It reminds me the raynor. The rear half seem undertedailed compared to the rest (the wings, the polys below the bridge...)
give she a yamato/arcadia style bridge and I'll love she even more
I don't like the pylons for the turretts on the side of the bridge. I know they're necessary but they just suck
the vertical extrusions are pretty nice, but they probably are a bit redundant?
well btw it kick ass;)

 

Offline Nico

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Quote
Originally posted by Flaser
Actually I think this ship would benefit from a tail-fin. It would balance the general shape, as the "head" is quite big.


Huh, please no.
SCREW CANON!

 

Offline StratComm

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Raven: Of course you may ask.  That pic was around 3500 polies for the hull.  All of the missile pods are turrets and so are seperate from the main hull count.  I've added a lot of greebling in the depression around the engines, so it's up to about 4300 now; I intend to take the main hull up to 5000 before it's all said and done.  The scene, however, is already in excess of 10k polys, with all of the high-poly turrets.
who needs a signature? ;)
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline RoachKoach

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i say, must u have those 2 vertical things near that protrusion above the engine area? u know, the 2 towers. they look pretty odd. the rest of it is brilliant :yes:
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Offline Setekh

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The detailing on the head's a great improvement. Nice one. :)
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HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline aldo_14

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Quote
Originally posted by T-Man
Hey, Aldo's and Stratcom's ships look quite similar. I think they could go together into FSUP. They could both be destroyers, or one a corvette and the other a destroyer.


eh?

If you're referring to the hip I posted about 4 pages  back, I don't see it.  Plus that mesh (well,  finished version) is going to be left untextured and shoved in a modeldump anyways.  Just didn't look good enough, y'see.