Author Topic: Freespace 2 Shinemaps Release and Discussion Thread!  (Read 18358 times)

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Offline Turnsky

  • FOXFIRE Artisté
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  • huh?.. Who?.. hey you kids, git off me lawn!
Freespace 2 Shinemaps Release and Discussion Thread
Quote
Originally posted by Lightspeed
Oh boy, this looks fried.

Someone should really have a go at that R9000 bug.


ah, so it's a bug associated with the Radeon 9000's?.. phew, for a moment there, i though i'd done something wrong...

err.. wait, i BOUGHT the card in the first place... :nervous:

oh yeah, there's 4.1 catalyst drivers on that, not that it helps any :ick:

oh, bob, your decal build is working nicely..
(although that screenie was with the last public release build)
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Setekh

  • Jar of Clay
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    • Hard Light Productions
Freespace 2 Shinemaps Release and Discussion Thread
Quote
Originally posted by Turnsky
"my god, will he ever SHUT UP?!"

yeah, me, and the shinemaps problem again..

i realised a couple of things today..
one: the shinemaps ARE working, just for some unknown reason, i can't see them.. and two: the only way they do work, it's only in nebula missions and well... see for yourself..



freaky neh?


Dude... trippy. :D
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Trivial Psychic

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Freespace 2 Shinemaps Release and Discussion Thread
Quote
Originally posted by Turnsky
oh yeah, there's 4.1 catalyst drivers on that, not that it helps any :ick:

You know, there are 4.2 drivers out now.

Later!
The Trivial Psychic Strikes Again!

 

Offline Turnsky

  • FOXFIRE Artisté
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  • huh?.. Who?.. hey you kids, git off me lawn!
Freespace 2 Shinemaps Release and Discussion Thread
Quote
Originally posted by Trivial Psychic

You know, there are 4.2 drivers out now.

Later!


err... eheh.. forgot i installed those..:blah: :p
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Turnsky

  • FOXFIRE Artisté
  • 211
  • huh?.. Who?.. hey you kids, git off me lawn!
Freespace 2 Shinemaps Release and Discussion Thread
so anyways, what exactly is the full 'damage' this r9000 bug is capable of?
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline JR2000Z

  • 27
Freespace 2 Shinemaps Release and Discussion Thread
And another question and sorry if it's been asked before: do you need the have any of the source code program installed to run the shinemaps, or will it work from the out-of-the-box + patch install?
I finally destoryed the Shivan armada and all I got was this lousy T shirt.

 
Freespace 2 Shinemaps Release and Discussion Thread
Shine mapping is a FSO feature and hence it doesn't work with vanilla FS2

 
Freespace 2 Shinemaps Release and Discussion Thread
so... can i make my box FS2 game work with all these mad shinemaps and stuff by installing a patch or sumfin???

 

Offline Turnsky

  • FOXFIRE Artisté
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  • huh?.. Who?.. hey you kids, git off me lawn!
Freespace 2 Shinemaps Release and Discussion Thread
uhm, no, shinemaps don't work with Fs2 "out of the box" there's a special EXE file somewhere.. just look around for it..:)
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline karajorma

  • King Louie - Jungle VIP
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    • Karajorma's Freespace FAQ
Freespace 2 Shinemaps Release and Discussion Thread
Quote
Originally posted by galonrever
so... can i make my box FS2 game work with all these mad shinemaps and stuff by installing a patch or sumfin???


I sense much confusion.

Click me
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Setekh

  • Jar of Clay
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    • Hard Light Productions
Freespace 2 Shinemaps Release and Discussion Thread
Beat me to it. Nice one. :)
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 
Freespace 2 Shinemaps Release and Discussion Thread
thx guys. i did write that at about 1am, so yea, i was fairly confused :D

 

Offline karajorma

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Freespace 2 Shinemaps Release and Discussion Thread
So I assume you've now rectified the matter by downloading FS2_Open and are now enjoying the improved effects :)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Sheepy

  • Raises Hell
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  • Mac User
Freespace 2 Shinemaps Release and Discussion Thread
some one should tell him that he needs to download all the other lovely bits n pieces to get it looking its best ... i'll leave it to some one else thou :D
Kiss my Fluffy White Ass!

 

Offline Lightspeed

  • Light Years Ahead
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Freespace 2 Shinemaps Release and Discussion Thread
Check my signature (first linky).
Modern man is the missing link between ape and human being.

 
Freespace 2 Shinemaps Release and Discussion Thread
I have a prob. None of the primary weapon shots ingame show up (the image thing of the subach, for example) and none of the suns or nebula's show either...ive got FS_open356 and 355, and several weapons/star, neb's and planet patches...has this happened before?

 
Freespace 2 Shinemaps Release and Discussion Thread
the latest builds are called 01_20_04, IIRC.
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
I've got 2 drug-addict syblings and one alcoholic whore. And I'm a ****ing sociopath --an0n
You cannot defeat Windows through strength alone. Only patience, a lot of good luck, and a sledgehammer will do the job. --StratComm

 
Freespace 2 Shinemaps Release and Discussion Thread
yeap, got that too. i got planets and nebs to work, but no joy with da weapons. i get the sound, the impact, but not the travelling :(

 

Offline karajorma

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Freespace 2 Shinemaps Release and Discussion Thread
add the flag -jpgtga, Don't use the 3.5.5 build. In fact use the build that goober just posted if possible.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 
Freespace 2 Shinemaps Release and Discussion Thread
where do i find it?