Author Topic: Freespace 2 Shinemaps Release and Discussion Thread!  (Read 16049 times)

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Offline Taristin

  • Snipes
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  • BlueScalie
    • Skelkwank Shipyards
Freespace 2 Shinemaps Release and Discussion Thread
5 x's :blah:

Edit: Ok, show picture works...


Did you try the pulsing mara maps?
Freelance Modeler | Amateur Artist

 

Offline phreak

  • Gun Phreak
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Freespace 2 Shinemaps Release and Discussion Thread
Quote

http://smalltimerivalry.com/sschost/scriptlightspeed/screen03.jpg


if only the mara wasn't so big in the target box, that would be perfect
Offically approved by Ebola Virus Man :wtf:
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Offline Trivial Psychic

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  • Snoop Junkie
Freespace 2 Shinemaps Release and Discussion Thread
You know Lightspeed, with quality work like this on your porfolio, you're gonna be a hot commodity for campaign designers.  I've already seen a request for you to shinemap the FS1 stuff, although I think if they could re-texture them, Inferno could greatly benefit from your expertise come R2.

Later!
The Trivial Psychic Strikes Again!

 

Offline Kakis

  • 24
Freespace 2 Shinemaps Release and Discussion Thread
Great Work!

 

Offline Solatar

  • 211
Freespace 2 Shinemaps Release and Discussion Thread
Quote
Originally posted by Trivial Psychic
You know Lightspeed, with quality work like this on your porfolio, you're gonna be a hot commodity for campaign designers.  I've already seen a request for you to shinemap the FS1 stuff, although I think if they could re-texture them, Inferno could greatly benefit from your expertise come R2.

Later!


Forget it he's ours.:D  (TVWP):p

 

Offline Setekh

  • Jar of Clay
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    • Hard Light Productions
Freespace 2 Shinemaps Release and Discussion Thread
Excellent work, sir. Welcome to the highlights... again... ;)
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Lightspeed

  • Light Years Ahead
  • 212
Freespace 2 Shinemaps Release and Discussion Thread
Quote
Originally posted by PhReAk


if only the mara wasn't so big in the target box, that would be perfect


*YOU* are the coder, *I* am the visualizer, and it's HT&L's fault :)

So guess who's gonna need to fix that :D
Modern man is the missing link between ape and human being.

 

Offline Lightspeed

  • Light Years Ahead
  • 212
Freespace 2 Shinemaps Release and Discussion Thread
Quote
Originally posted by Raa Tor'h

Did you try the pulsing mara maps? [/B]


yes, although I have something different in mind, i'll try and see how it looks :)
Modern man is the missing link between ape and human being.

 

Offline phreak

  • Gun Phreak
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Freespace 2 Shinemaps Release and Discussion Thread
Quote
Originally posted by Lightspeed


*YOU* are the coder, *I* am the visualizer, and it's HT&L's fault :)

So guess who's gonna need to fix that :D


actually bob will since he's ... uh.....  since i'm at skool right now
Offically approved by Ebola Virus Man :wtf:
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Freespace 2 Shinemaps Release and Discussion Thread
Looks good, downloading now.

 

Offline J3Vr6

  • 28
Freespace 2 Shinemaps Release and Discussion Thread
So when will it make it to the media vp?
"I wanna drink til I'm drunk, and smoke til I'm senseless..."
-Tricky

"Hey barkeep, who's leg do I have to hump to get a dry martini around here?"
-Brian, Family Guy

 

Offline Lightspeed

  • Light Years Ahead
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Freespace 2 Shinemaps Release and Discussion Thread
as soon as WMCoolmon spots this thread :) :p
Modern man is the missing link between ape and human being.

 

Offline IceFire

  • GTVI Section 3
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Freespace 2 Shinemaps Release and Discussion Thread
Very nice!  Can't wait for all this and a nice stable build of FSO and BWO to be finished so you can see all this stuff.  Just need BWO shinemaps...heheh...
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline Fineus

  • ...But you *have* heard of me.
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Freespace 2 Shinemaps Release and Discussion Thread
Yay! Nice one man - always good to come back after a week away to find some new toys ;)

 

Offline Lightspeed

  • Light Years Ahead
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Freespace 2 Shinemaps Release and Discussion Thread
hehe have a look at the preview gallery to see what youve missed :)
Modern man is the missing link between ape and human being.

 

Offline Trivial Psychic

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  • Snoop Junkie
Freespace 2 Shinemaps Release and Discussion Thread
Quote
Originally posted by Solatar
Forget it he's ours.:D  (TVWP):p
I thought I saw Lightspeed making internal posts there.  It gives me one more reason to greatly anticipate the first chapter, or even a demo, for TVWP.

Later!
The Trivial Psychic Strikes Again!

 

Offline Taristin

  • Snipes
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  • BlueScalie
    • Skelkwank Shipyards
Freespace 2 Shinemaps Release and Discussion Thread
Hehehe
Freelance Modeler | Amateur Artist

 

Offline Lightspeed

  • Light Years Ahead
  • 212
Freespace 2 Shinemaps Release and Discussion Thread
har di har, here goes the one-man squadron :rolleyes: :shaking: :lol:
Modern man is the missing link between ape and human being.

 

Offline Turnsky

  • FOXFIRE Artisté
  • 211
  • huh?.. Who?.. hey you kids, git off me lawn!
Freespace 2 Shinemaps Release and Discussion Thread
a small bug, it doesn't work with the -htl tag on... otherwise, it works fine..
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Woolie Wool

  • 211
  • Fire main batteries
Freespace 2 Shinemaps Release and Discussion Thread
*picks up jaw*

WHOA! Apparently, the shinemaps weren't in the media VP. This is absolutely amazing. The shinemaps add a world of texture and detail to the models.

Solatar: He can work for two projects at once if he wants (or 8 or so like Galemp). I really need a specmapper for the Starforce mod.;7
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta