Author Topic: The big red 'you have damaged' flag  (Read 11628 times)

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Offline Nico

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The big red 'you have damaged' effect
masochist: someone who likes pain ( inflicted to himslef ). get the hint now? :D
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The big red 'you have damaged' effect
Ah! Now I see it. LOL.
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Offline übermetroid

  • Current Father Of Samus
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  • He who dares wins.
The big red 'you have damaged' effect
Quote
Originally posted by Nico
I'm all for that kind of stuff, but, wait, can you hear that sound? gee, it's getting louder!
Oh! that's the hordes of "It's not canon to FS2, don't change the original, superb mechanics behind the original Volition work, that would change FS2 too much!!! Changes are bad!!!"
F*ck them, when will we have some more realistic flight engines? :D


I say F*ck it and make it realistic.  :mad2:

If people complain make it a option on the launcher.  :D
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Offline Drew

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The big red 'you have damaged' effect
Quote
Originally posted by ubermetroid
If people complain make it a option on the launcher.  :D

lol
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Offline Ace

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The big red 'you have damaged' effect
I personally don't have an issue with the red flash, if anything I'd also like a white flash for shield impacts.

The option to turn off impact flashes, as well as have a HUD flicker when hit would also be nice. (the HUD flicker is more extreme when your hull is lower)
Ace
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Offline Nico

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The big red 'you have damaged' effect
Quote
Originally posted by Bobboau
if we speed the game up human players would be unable to play against the AI becase they would still be just as acurate as before only multiplyed by the increse in speed and you would still be playing at normal speed, like you have in time compression mode


Not quite. Ever played Sushi's velocity mod? If you haven't, you're ought to, best mod ever, made me replay FS1 all through just for the fun of having things actually go fast. And the AI misses a lot ( and so do you ) when speed increases.
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Offline diamondgeezer

The big red 'you have damaged' effect
There's a difference between increasing the time compression and simply upping all the veolocity values...

 

Offline Nico

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The big red 'you have damaged' effect
Quote
Originally posted by diamondgeezer
There's a difference between increasing the time compression and simply upping all the veolocity values...


yeah:
1) is dumb, 2) is cool ( and was more than just upping all velocity values, btw )

Sushie's velocity mod remains my all time favourite mod :p ( I mean it )
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Offline Bobboau

  • Just a MODern kinda guy
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The big red 'you have damaged' effect
all he did was up all the speed values, not the rotational values not sure about acceleration
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Offline Nico

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The big red 'you have damaged' effect
Nah, he changed may stuff, and he did change the rotation values for each ship, he changed weapon velocity, lock times, lot's of stuff.
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Offline Flipside

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The big red 'you have damaged' effect
Maybe if you simply doubled the speed of Fighter Class ships, but also made all turrets do double damage they would cancel each other out, harder to hit, hits harder? I'm not sure how turret rotation would fare, but I would have thought just doubling or tripling fighter speed wouldn't effect it too badly. Possibly you could set a fighter speed/turret damage multiplier at Launch or the like?

Just a thought :)

Flipside :D

 

Offline übermetroid

  • Current Father Of Samus
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  • He who dares wins.
The big red 'you have damaged' effect
Or you could just put a 0 after everything on the screen so you think you are going faster...
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Offline Flipside

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The big red 'you have damaged' effect
Wouldn't work, you would have a 90km long Colossus etc :( And the physical 'feel' wouldn't change.

Flipside :)

 
The big red 'you have damaged' effect
Now I am getting somewhere!

I managed to download the source.

And now I am seeing if I can build it.
*looks at progress*
Ah shoot! I need the SAPI! Now I need to find that, install it and then run the compiler again...

Oh well, now I will get simulated speech.

I just wonder if I got all the files, Goober said that it was 200MB, I got 16MB...
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The big red 'you have damaged' effect
you probably missed the SCP vp file, it is in a thread between the sticky's, or perhaps in the FAQ forum, not sure.

http://dynamic4.gamespy.com/~freespace/fsdoc/

go  here, scroll down to the SCP section, and look if you can find something helpfull.
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
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The big red 'you have damaged' effect
I have the Media VP.
I just need to download the SAPI from microsoft.
At least, so far as I have build it.

I do hope that it works. The newest build doesn't work for me...
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The big red 'you have damaged' effect
i am not a coder, i only used QB a few times to make some stuff,

but if it compiles alright, but it just won't run, there are more then enough reasons. if it won't compile, it might be due to you having a DX beta/debug version, IIRC, AFAIK.
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
I've got 2 drug-addict syblings and one alcoholic whore. And I'm a ****ing sociopath --an0n
You cannot defeat Windows through strength alone. Only patience, a lot of good luck, and a sledgehammer will do the job. --StratComm

 
The big red 'you have damaged' effect
I just miss the Speech API, that's all.

I have DirectX 9.0 SDK.

And the reason the latest build (from 5 December) didn't worked is because of the Hardware things. I have a TNT 2. At least I think.

But I think I will wait with the actual coding for the effect after Christmas, I am currently (heavily) making a new mod for BC. End Game's Ablative Armour Generator. Which I plan to release on Christmas day.
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The big red 'you have damaged' effect
TNT2, ouch, i have one too, and i can't get the SCP too work at all, at least not any of the HT&L builds. there have been reports of it working, but not under the latest build, IIRC/AFAIK
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
I've got 2 drug-addict syblings and one alcoholic whore. And I'm a ****ing sociopath --an0n
You cannot defeat Windows through strength alone. Only patience, a lot of good luck, and a sledgehammer will do the job. --StratComm

 

Offline übermetroid

  • Current Father Of Samus
  • 28
  • He who dares wins.
The big red 'you have damaged' effect
Me too!  I have a TNT2

My brother has a GForce 4 and SCP looks great on his computer...  And my GF has a FX5600 that makes SCP amazing.

I want to upgrade.
"This is your life and it's ending one minute at a time."