I don't use Inferno's tables--they are so heavily modified they will probably royally screw up Starforce's sounds, which reference to a modified version of the Volition sounds.tbl.
Here's the section of the table in question:
$Name: 163 EA_BFSilv.wav, 0, 0.70, 2, 1500, 3000 ; BFSav beam loop
$Name: 164 EA_MSilv.wav, 0, 0.70, 2, 1500, 3000 ; BSav beam loop
$Name: 165 Empty, 0, 0.50, 0 ; *-*-*-*USE THIS FOR NULL SOUNDS!*-*-*-*
$Name: 166 EA_SSilv.wav, 0, 0.70, 2, 1500, 3000 ; SSav beam loop
$Name: 167 EA_BFSilv_up.wav, 0, 0.60, 2, 1500, 3000 ; BFSav warm up
$Name: 168 EA_MSilv_up.wav, 0, 0.60, 2, 1500, 3000 ; MSav warm up
$Name: 169 EA_SSilv_up.wav, 0, 0.60, 2, 1500, 3000 ; SSav warm up
$Name: 170 EA_BFSilv_down.wav, 0, 0.70, 2, 2000, 3000 ; BFSav warm down
$Name: 171 EA_MSilv_down.wav, 0, 0.70, 2, 2000, 3000 ; BSav warm down
$Name: 172 EA_SSilv_down.wav, 0, 0.70, 2, 2000, 3000 ; SSav warm down