I'm not a fan of some of the new strong lighting, I dont think its very subtle so I was going to take a look at making an alternitive.
In the original campaign it leads to mission after mission all being bright red.
When / if I get round to it (I have bugs to swash first) my system would be optional, off by default.
If anyone wishes to discuss any changes or options that they would like to see that are relevent to this then my e-mail is avalible through my profile. If you post replys in the forum I may miss it.
Also note I dont intend to make any structural changes to the code, just offer a differently balanced set of factors on the existing features, ie dont me ask for anything new.
EDIT: All above is irrelevent if putting back ambient lighting fixes it, is there a flag for that then?