Author Topic: Redmenace & Flipside  (Read 3987 times)

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Offline redmenace

  • 211
here is the most up to date command line args. I will get these defined with pictures and examples this weekend.
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cmdline_parm standalone_arg("-standalone", NULL);
cmdline_parm nosound_arg("-nosound", NULL);
cmdline_parm nomusic_arg("-nomusic", NULL);
cmdline_parm startgame_arg("-startgame", NULL);
cmdline_parm gamename_arg("-gamename", NULL);
cmdline_parm gamepassword_arg("-password", NULL);
cmdline_parm gameclosed_arg("-closed", NULL);
cmdline_parm gamerestricted_arg("-restricted", NULL);
cmdline_parm allowabove_arg("-allowabove", NULL);
cmdline_parm allowbelow_arg("-allowbelow", NULL);
cmdline_parm port_arg("-port", NULL);
cmdline_parm connect_arg("-connect", NULL);
cmdline_parm multilog_arg("-multilog", NULL);
cmdline_parm server_firing_arg("-oldfire", NULL);
cmdline_parm client_dodamage("-clientdamage", NULL);
cmdline_parm pof_spew("-pofspew", NULL);
cmdline_parm mouse_coords("-coords", NULL);
cmdline_parm timeout("-timeout", NULL);
cmdline_parm d3d_window("-window", NULL);
cmdline_parm almission_arg("-almission", NULL); //DTP for autoload Multi mission
cmdline_parm gf4fix_arg("-gf4fix", NULL); //DTP for random tigers GF4fix
cmdline_parm allslev_arg("-allslev", NULL); //Give access to all single player missions
cmdline_parm phreak_arg("-phreak", NULL); // Change to phreaks options including new targetting code
cmdline_parm dnoshowvid_arg("-dnoshowvid", NULL); // Allows video streaming
cmdline_parm mod_arg("-mod", NULL); //DTP modsupport
cmdline_parm fps_arg("-fps", NULL);
cmdline_parm cache_ani_arg("-cache_ani", NULL);  
cmdline_parm d3dmipmap_arg("-d3dmipmap", NULL);
cmdline_parm beams_no_pierce_shields_arg("-nobeampierce", NULL); // beams do not pierce shields - Goober5000
cmdline_parm fov_arg("-fov", NULL); // comand line FOV -Bobboau
cmdline_parm spec_exp_arg("-spec_exp", NULL); // comand line FOV -Bobboau
cmdline_parm spec_point_arg("-spec_point", NULL); // comand line FOV -Bobboau
cmdline_parm spec_static_arg("-spec_static", NULL); // comand line FOV -Bobboau
cmdline_parm spec_tube_arg("-spec_tube", NULL); // comand line FOV -Bobboau
cmdline_parm safeloading_arg("-safeloading", NULL); //Uses old loading method -C
cmdline_parm nospec_arg("-nospec", NULL); // skip specular highlighting -Sticks
cmdline_parm noglow_arg("-noglow", NULL); // skip Bobs glow code
cmdline_parm MissionCRCs("-missioncrcs", NULL);
cmdline_parm TableCRCs("-tablecrcs", NULL);
cmdline_parm nohtl_arg("-htl", NULL); //Use HT&L  
cmdline_parm cell_arg("-cell", NULL);
cmdline_parm jpgtga_arg("-jpgtga",NULL);
cmdline_parm no_set_gamma_arg("-no_set_gamma",NULL);
cmdline_parm d3d_no_vsync_arg("-d3d_no_vsync", NULL);
cmdline_parm pcx32_arg("-pcx32",NULL);
cmdline_parm timerbar_arg("-timerbar", NULL);
cmdline_parm stats_arg("-stats", NULL);
cmdline_parm query_speech_arg("-query_speech", NULL);
cmdline_parm ship_choice_3d_arg("-ship_choice_3d", NULL);
cmdline_parm dxt_arg("-dxt",NULL);
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat

 

Offline redmenace

  • 211
the current args that I have no Idea about are
-stats            
-query_speech
-ship_choice_3d
-dxt
-pcx32
-no_set_gamma
-d3d_no_vsync
-spec_exp
-spec_point
-spec_static
-spec_tube
-oldfire
-clientdamage
-closed
-restricted   
we need definitions for these. Some of these I thing bobboau can define for us. The descriptions of therest of the -args are here(includes the undefined ones):
www.swooh.com/peon/redmenace7/Command Line ARGS.doc
you might want to right click and save. This list will most likly go into the 3.6 hopefully.
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
Quote
Originally posted by redmenace
            
-query_speech -Tests if Speech works
-dxt  - Direct X textures?
-pcx32 -32-bit pcx textures
-d3d_no_vsync -turns off v sync
-spec_exp - Shine mapping settings
-spec_point - "
-spec_static - "
-spec_tube - " for beams
Freelance Modeler | Amateur Artist

  

Offline redmenace

  • 211
umm, well I am looking for a far better explanation. just shine mapping settings doesn't really explain it.
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat