Author Topic: Turreting dilema - big gun or misile launcher  (Read 4682 times)

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Offline TrashMan

  • T-tower Avenger. srsly.
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Turreting dilema - big gun or misile launcher
I can't friggin decide, so I'll ask you:
What do you think would fit better:


Should I put another big turret or keep th missle launcher (marked in red) where the missile luncher currently is?

Should I put another missile luncher, or keep the small turret ?(green line)

EDIT: In case you were wondering - current armament consists of 6 beam turets, 8 big gun turrets and 42 small turrets (not counting the 3 missile launchers on the pic)
« Last Edit: December 23, 2003, 10:24:06 am by 624 »
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Offline Starks

  • 29
Turreting dilema - big gun or misile launcher
Put an ubermassive beam on the front.
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Offline TrashMan

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Turreting dilema - big gun or misile launcher
Allready has a beam in front (not uber-massive, but still big)...
NEXT!
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Offline Starks

  • 29
Turreting dilema - big gun or misile launcher
Put something that would be able to cover the angles of that area... Put a light turret there or a missile launcher.
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Offline Odyssey

  • Stormrider
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Turreting dilema - big gun or misile launcher
[color=cc9900]I know this isn't the topic, but that thing really, really looks like a boat. That's not necessarily a bad thing, but as it stands it looks rather like a LOD1 rather than a LOD0 - either greater texture detail or greater model detail would help some. What's the current polygon count minus turrets, incidentally?[/color]

 

Offline Unknown Target

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Turreting dilema - big gun or misile launcher
I agree with Odyssey, it's a bit too blocky. Put some better detailing on it, and it'd look good. Remember, when designing cap ships, you have to remember that you're gonna be flying next to this sucker at close range for a long time, so it has to be interesting to look at.

  

Offline Flaser

  • 210
  • man/fish warsie
Turreting dilema - big gun or misile launcher
The super- and understructure are great.

Now all that needs a little variation is the great slab of the main body between.

Try to break up the slabness.

That's my 2 cents.
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Offline magatsu1

  • 210
Turreting dilema - big gun or misile launcher
I've been woundering about turrets. I mean, Deimos and Hecates have turrtes with huge barrels, but the actual "shot" is a didy little laser bolt.

I think some sort of long range shell (like WW2 battleships) would be pretty cool
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Offline TrashMan

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Turreting dilema - big gun or misile launcher
It does look a bit like a ship, doesn't it...like WW2 battleship to be exact. I wanted it that way.

Hull has around 960 polys.  
Maby the pic isn't quite good... Bah...I'll add a few more polys to it....

And you've seen the turret number, right? Well...maby I will ad 8 more...to round the number up to 50.

Long-range heavy shots it will be.

But did it occur to you that you didn't answer the qusetion?
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Offline Sheepy

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Turreting dilema - big gun or misile launcher
you really do love your turrets dont you
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Offline StratComm

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Turreting dilema - big gun or misile launcher
Well, technically it's questions, but anyway:

Big turret/Missile Launcher: Missile Launcher
I have two reasons for this:
  • If you're making it look like a WWII or newer battleship, a big turret like that wouldn't be so close to the conning tower.  Especially with modern warships, that's where the missile launcher should be.
  • Big turret that close to the bridge will give you turret behavior problems.  Don't go there.


As for the side turrets, leave them like they are in that shot as well, you don't need to cluster the same kind of weapon up like that in Freespace, so spread those turrets out more.  However, ultimately the decision should not be "which looks best" but "which is most appropriate for the guns that will go there"

Also, those missile turrets look strangely familiar.  Have you been borrowing parts from the Raynor or is that just a superficial similarity?
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline TrashMan

  • T-tower Avenger. srsly.
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Turreting dilema - big gun or misile launcher
No..they are mine... I ain't borrowing nothi'n!

Misile launchers...I tought so...you right..it is better with them...

Expect the paladin Battlescruiser to be done within several days.
If you have any more suggestion, fire away, for once I convert it and PCS it, it will be too late...
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Offline Odyssey

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Turreting dilema - big gun or misile launcher
[color=cc9900]I'm afraid I can't really see where those polygons are going. I think that's because you've chucked them all at teeny areas of the ship, like the bridge and stuff. The 'bulk' of the ship looks like it's only taking a few hundred max of the total, which isn't very even.[/color]

 

Offline Flaser

  • 210
  • man/fish warsie
Turreting dilema - big gun or misile launcher
You could put a bump in the front of the ship - that would remove the whole "flatness".

Though I wonder what it would serve - radar dome?
"I was going to become a speed dealer. If one stupid fairytale turns out to be total nonsense, what does the young man do? If you answered, “Wake up and face reality,” you don’t remember what it was like being a young man. You just go to the next entry in the catalogue of lies you can use to destroy your life." - John Dolan

 

Offline TrashMan

  • T-tower Avenger. srsly.
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Turreting dilema - big gun or misile launcher
The upped version is done. LOD0 now has 1130 polys for the hull, 2004 with turrets (debris still not done).
Total armament listing:
- 8 big anti-cap turrets
- 2 missile launchers
- 6 beam cannons
- 2 medium anti-cap turrets
- 1 uber missile launcher
- 50 small turrets.

*scratches beard....too overgund?...
Better I remove 8 small turets (I added them on the extusion I added on the main body..will post pic soon...) and put another 2 medium anti-cap turrets..
That should do it...
Oh..and the pic:
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Offline Odyssey

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Turreting dilema - big gun or misile launcher
[color=cc9900]Better, but I've got another issue. Either this thing goes 5 m/s, or those are some crazily powerful engines for their size...[/color]

 
Turreting dilema - big gun or misile launcher
I still think it's kind of ugly. It needs chamfering. Lots of chamfering.

Oh, and you need missiiles. Lots of missiles. Broadside, VLS, turreted, etc.
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Offline TrashMan

  • T-tower Avenger. srsly.
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Turreting dilema - big gun or misile launcher
Have you even looked at the weapons list? It allready has amassive firepower! If I add more it will take out the Sath on it's own!

You think it's ugly? Fine by me. I think it's great and it's exactly how I wanted it to be.

Odyssey, you think the engines are too small?
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Offline Odyssey

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Turreting dilema - big gun or misile launcher
Quote
Originally posted by TrashMan
Odyssey, you think the engines are too small?
[/B]

[color=cc9900]Yeah. Practically the whole back of most FS2 ships is engine, or at least there's a lot more engine-to-size than your ship has got.
I think I've figured out what my main reservations about the shape are based on: it has details which make it look big, but the general shape IMO is not that of a huge ship. It reminds me more of tiny little fast-boat trimarans which are long thin hulls with outriggers. This forms a kind of contradiction that may or may not be just my mind being crazy. Given the state of my mind, you're probably safe.[/color]

 

Offline TrashMan

  • T-tower Avenger. srsly.
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Turreting dilema - big gun or misile launcher
Hmm...guess will see...

Alltough you do have a point. The problem with this design is not in the design itself, but in the fact that it remins of WW2 battleships, which are small compared to FS2 ships, so you kinda get a feeling of smallness. tragicly, neither WW2 battleship, nor this one are small....

If it looks good in game, I'm satesfied....:D
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