I've started playing FS1 for the first time, and it's pretty good, even better than the FS Port. The FS Port feels like a mod for FS2, but FS1 itself is a completely different experience. In many ways, FS1 is superior to its sequel. The sounds are better, the mainhalls are better, the music and the way music is handledi s better, the menu interface is better, and the HUD is much, much better. It seems like the changes made to these aspects in FS2 were made just to make it different, not to make it better. Overall, FS1 is a more polished and complete-feeling game (indeed, it took two years to create instead of one year for FS2). There are these subtle things in FS1 that makes FS2 seem sloppy by comparison--the animated loadout graphics, the extra music tracks, the greater attention to detail put into the models and textures (the Chronos is a MUCH better model than the Triton).
Some gripes:
- Missiles track poorly. I could easily hit a Manticore with double Interceptors in the Port, but they rarely hit in FS1. Hornets seem to be the exception--they are far more accurate than in FS2 or the Port, where they were nearly useless.
- Textures display at far lower res than in FS2. even though the textures themselves are in high-res.
-The sun is always blue-white.
-The Valkyrie can carry the Banshee, but not the Ulysses, making the Uly suck even more (not only do I get few missiles, I am denied the best primary in the game). I flew most of the missions in the Apollo or Herc.
- The Dragon, once merely annoying, is a huge pain in the ass.
- I hated Paving the Way in the Port, and Galatea being able to fire on asteroids only makes me hate it a little less. I had to replay it because the Galatea refused to jump the first time around.
- The transports never arrived to capture the Ramses! I waited outside the weapons range of the Taranis and shot up incoming Shivan fighters for a terribly long time, but the transports still didn't come. I was down to 22% hull integrity and one remaining wingman by the time I was 25 minutes into the mission, so I jumped out. Fortunately, I was able to continue the campaign (and I got an Ace medal). If the transports ever did come after I left, they would arrive to find a derelict Ramses with all of the subsystems gone and an alive-and-well Shivan cruiser (Even with no beams, I did NOT want to attack a Cain in a Valkyrie. Every hit hurts a lot when you have 200 shields and 200 armor).
-A Headz picture appears in the Credits screen after a while but there's no Headz movie on the disc.
