Author Topic: *kick*  (Read 1310 times)

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Offline diamondgeezer

Something about 32bit TGAs and alpha transparency. You have been kicked.

Er... little help, Lighty?

 

Offline Lightspeed

  • Light Years Ahead
  • 212
uhm yep... What he means is...

When using background images, like planets or nebulae, you can only use 24-bit TGA files. 32-bit TGAs do not show up. However, alpha transparency would REALLY be useful there. (especially for planets!)

So if anyone could implement working 32-bit TGAs with the backgrounds it would be fine.

32-bit TGAs work with ship textures, but they do not work with backgrounds.
Modern man is the missing link between ape and human being.

 

Offline Flipside

  • əp!sd!l£
  • 212
Will the Background code handle DDS support? The Transparency settings on that seem to work, though it must be mentioned that White is transparent in a DDS Alpha map, whereas I think most Alpha Maps, black is transparent?

Edit : Have a sneaky suspicion I've got something the wrong way round there, but it's New Year, and I'm in glasgow and have no way to check ;)