Poll

Should we remodel V's Ships?

Yes, they need it badly!
28 (58.3%)
No, they should stick to Cannon!
4 (8.3%)
Only those that need to
12 (25%)
Don't care either way
4 (8.3%)

Total Members Voted: 47

Voting closed: January 06, 2004, 12:47:07 pm

Author Topic: Remodelling V ships  (Read 13984 times)

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Offline Bobboau

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ok this is as far as I've gotten so far, I still need to add the cylender things and the little fins and other little details, and it's offcenter and ect, but it's a good 8 hours of work
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Offline Black Wolf

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Quote
Originally posted by Bobboau
ok that's it I am once and for all ending this "the fighters are too big" bull

http://freespace.volitionwatch.com/blackwater/proof1.jpg

http://freespace.volitionwatch.com/blackwater/proof2.jpg

http://freespace.volitionwatch.com/blackwater/proof3.jpg

that herc is 13 meters wide 11 tall and 23 long, prety much the exact same as it is listed in model view

any other models you want me to demonstrate this with?


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Offline KARMA

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btw fighter's length may be comparable to actual real fighter's lenght, nonetheless they are usually huge comparing the volume, and they also give some odd impression about their size, probably due to their detail proportions.
Also I think that we are used to see smaller fighters from the shows. BSG, starwars, the WC film, lost in space.
Probably it is in our common imagination to think at a spacefighter like a small craft.
This doesn't mean that a fighter HAS to be small, actually making "bigger" fighters gives an uncommon feeling and a unique style.
But I still think that cockpits are usually too huge compared to the fighter's size, and this give some odd impression to me:p

  

Offline KARMA

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It's very nice bob, I love it
improovable points:
ventral is underdetailed compared to dorsal
depending by the pcount you want, you may work a bit on the guns, instead of making them just an attached cylinder, for example you may work on the laser tips, and maybe add the hole. I'd also change the attachment to the hull of the sideguns, for example making a flat lateral section as a base for those guns.
BTW it's turning out wonderful:)
« Last Edit: January 12, 2004, 05:18:11 am by 433 »

 

Offline Lightspeed

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I like what you've done so far, bob :)
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Offline Setekh

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Indeed, that's nice progress.

I like your pilot/scale comparison, btw. ;)
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Offline mikhael

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Quote
Originally posted by Bobboau
ok this is as far as I've gotten so far, I still need to add the cylender things and the little fins and other little details, and it's offcenter and ect, but it's a good 8 hours of work


Pics and/or the cob file might help.
[I am not really here. This post is entirely a figment of your imagination.]

 

Offline Flipside

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Of course, the main difference between the Herc and the Tomcat is that the Tomcat has a top speed of over 650m/s ;)

 

Offline Bobboau

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Quote
Originally posted by mikhael


Pics and/or the cob file might help.


what, you don't have a pof veiwer?
I generaly upload pofs directly becae I figure everyone has the viewers for them set up and ready to go
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Offline mikhael

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Um... *heh* No. I don't. I don't even have Freespace installed, since I don't actually play the game.
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Offline Knight Templar

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Riiight...
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Offline mikhael

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Well, I don't. I have X2 and Iwar2 installed. I haven't played FS1 or FS2 in um... Wow. Like two years now. Since right after I got on HLP. I just make models and give them to other people and they use them. I've never personally seen the Raynor, or any of the 158th models in game.

Actually I take that back. I've seen the SF-Naga in game.  That's the scariest son of a ***** I've ever flown against. Whatever Narol armed her with hits like a ton of bricks.
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Offline Sandwich

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Offline aldo_14

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I probably haven't played FS2 in a year myself....with the exception of testing CoW (then losing a massive bug list which took ages to recover partially), I haven't seen any mods in game for ages.  Especially now that neither FRED_open or PCs will work on my machine, so I can;t convert or test anything anymore.

 

Offline Bobboau

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OK, I'm updateing the zip, just extract the model into your freespace root directory and run it in game, someone take screenshots for mik
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Offline Taristin

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...Heh, atleast I'm not the only one who doen's play FS much anymore... I only test out the new features, and the occasional ship here and there. I'd much rather model and map things. That's the fun part. :)
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Offline Raptor

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UPDATE:
Been a while since I worked on this.



Here I've smoothed off most of the stern engines, and that lower section of hull.  I've also added a couple of sensor domes, one forward and one aft, and a reverse thruster bank.  (this the sort of thing you meant Aldo?;) )


Laying out the decks, so I can recess windows into the hull etc.
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