Ignore Phreak; SadisticSid did everything right. In the parser code, the capacity is forced to 1, regardless of what's specified. Therefore, 1 divided by 0.5 = 2.
Now, the convention I had in mind would be that the capacities specified on fighters would all be 1, because you are loading one magazine onto a fighter. The magazine size is directly determined by the "cargo size" specified in the weapon entry. So in this case there would be two bullets per magazine.
But just because this is the convention doesn't mean everyone has to do it this way. So it's a bug. Put it on Mantis.
