Author Topic: The Styx returns. (No not that one!)  (Read 2655 times)

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Offline karajorma

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The Styx returns. (No not that one!)
A few of you may remember the GTFg Styx clas frigate I made for TMA and MG. It's appeared in a couple of renders Ashrak has made for MG.

The Styx was only the second thing I ever built and as such was rather blocky and has been described by some as uninteresting. Anyway I decided to remodel it now that I'm a bit better at modelling.

Old Styx


New Styx



And here's a 60 second texture job (with the same textures) to compare the two.



I'm about ready to start work on the surface detailling but I thought it a good idea to get comments on the general shape first.
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Offline Unknown Target

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The Styx returns. (No not that one!)
Love it Kara, but as I was telling you, some asymetry would really make it top-notch (like removing one of those outriding things) ;)

But, anywho, great job! :nod:


EDIT: On second thought...you should lengthen it, too ;)
« Last Edit: January 24, 2004, 05:37:10 pm by 368 »

 

Offline Beowulf

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The Styx returns. (No not that one!)
Looking good! :yes:

I like the engine concept. Work on the flat faces and you will be well on your way to a beautiful ship.

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Offline mikhael

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The Styx returns. (No not that one!)
Quote
Originally posted by Unknown Target
Love it Kara, but as I was telling you, some asymetry would really make it top-notch (like removing one of those outriding things) ;)


He's right. Asymmetry would be good here.

He's wrong. You shouldn't remove one of the outriding pods. You should lengthen it along the ships beam so its about 2/3rds to 3/4s the length of that section of hull. ;)
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Offline karajorma

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The Styx returns. (No not that one!)
Well I had planned to keep the ship pretty much symmetrical but I like Mik's idea of lengthening one of the pods and I may do that :D

I could always introduce some asymmetry though the turreting too. I'm still in two minds about whether or not I should put a big turret on that fin at the bottom. On one hand it would look cool. On the other hand it would massively increase the Styx's firepower and it's already designed as a pretty uber ship anyway :)
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Offline Knight Templar

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The Styx returns. (No not that one!)
w00t for progress! :yes:
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Offline Nico

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The Styx returns. (No not that one!)
I don't like the "wings".
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Offline StratComm

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The Styx returns. (No not that one!)
Now if they were stuffed full of high-yeild anti-cap warheads, and detailed, then they could be cool.  Right now they are linear extrusions from the hull, and that isn't so hot.  In fact, there are a number of areas that suffer from that construction, though they could be fixed with a little creativity.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline c914

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The Styx returns. (No not that one!)
looks good :yes:
but nose should be longer:D

 

Offline KARMA

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The Styx returns. (No not that one!)
excellent, but I don't like the wings too

 

Offline Gloriano

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The Styx returns. (No not that one!)
Looks good But I don't like those wings:)
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Offline Black Wolf

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The Styx returns. (No not that one!)
I don;t mind the wings meself. From the top they look kinda ordinary, but from any angle other than that (except, perhaps straight down) They improve the overall look of the ship, IMO. Break it up a bit.
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Offline T-Man

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The Styx returns. (No not that one!)
It's certainly a nice looking ship. Personally, i reckon it would make a good destroyer or carrier, but the choice is your's.
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Offline magatsu1

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The Styx returns. (No not that one!)
I prefer the original.....just kidding!!

I think it lacks a verticl element, like a short bridge tower on top, especially from the side view. Otherwise :yes:
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Offline Sheepy

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The Styx returns. (No not that one!)
could do with some more recessed windows IMO, possible along the central bit of the nose or somewhere, try also adding some asymmetry along the wings as well.
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Offline comic

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The Styx returns. (No not that one!)
Nice ship, but IMO it needs to be less cylidrical, try and break up the smoothness of it, or maybe add some gun towers to the the mid or rear sections to break up the outline.

always wanted to see guntowers on these ships.

Cool model mind!! Gooooood work.
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Offline karajorma

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The Styx returns. (No not that one!)
Quote
Originally posted by StratComm
Now if they were stuffed full of high-yeild anti-cap warheads, and detailed, then they could be cool.  Right now they are linear extrusions from the hull, and that isn't so hot.  In fact, there are a number of areas that suffer from that construction, though they could be fixed with a little creativity.


The engine pods are definately staying in one form or another because as Black Wolf said they break up the main body of the model a bit.

I see what you mean about them just looking like simple extrusions though. I think I can change that look a bit either when I start adding some more detail or by remodelling them somewhat.

The only other part of the ship I'm really unhappy with is the central engine block. I feel it's missing something on top but I really can't figure out what. :blah:
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Offline Setekh

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The Styx returns. (No not that one!)
A great improvement, IMHO. Top shot of the new version reminds me of an AR. :)
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Offline karajorma

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The Styx returns. (No not that one!)
It will look even better once I've added some surface detail. :) I'll have to think of a way to improve the engine pods though.
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