Author Topic: decal demo  (Read 8816 times)

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Offline Starks

  • 29
OH SWEET JEBUS THAT FENRIS IS FUGLY!
Formerly of the Dark Wings and Legion of Apocalypse

 

Offline Deepblue

  • Corporate Shill
  • 210
:lol:
I really have to go home so I can see what the heck your talking about.

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
Dude! High res maps! Immediately!
Freelance Modeler | Amateur Artist

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
And I can't wait for Lightspeed to have a go with this. :D
Freelance Modeler | Amateur Artist

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
yes it's very buggy, hit ctrl alt del and look at your memory useage (2000/XP), very buggy, but good enough to play with a little
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline redmenace

  • 211
Bobboau,
Are Scorch marks from Beam weapons possible? Like a long scorch mark where the beam hits. Also can we hand a a few different impact images and can each weapon have its own damage image?
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
no but I plan on implmenting it eventualy.

yeah, that's how it's set up right now
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline redmenace

  • 211
Now can we, with bump mapping, simulate dents from impacts, *not GEO-MOD*
My understanding of bump mapping is that it simulates up and down levels on what I think is called the normal(I don't know what the hell I am talking about)
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
it's for per pixel lighting models, bump maps are maps of direction the surface is pointing at a given point (like how texture maps are the color of a surface at a given point)
we have neither a per pixel lighting model (yet) nor any way to activly modify it with this, and the effect would be only minimal.

and the sort version

no
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Roy fokker

  • Flaming FREDder
  • 29
any iea when the lastest release for this is coming out??
Roy Fokker
Mission designer for  Inferno and Wing Commander Saga

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
after 3.6..

actualy the environment mapping test has a slightly better implementation
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 
Just think how FLAWLESSLY this could work for showing how beat up a ship is. When you warp in and the guy is like "OMFG! We are badly damaged!" you see some lightning stuff and thats about it. But with THIS, you can show some serious damage and impacts on a ship, which could be much more atmospheric. So then, this latest release... it will have all the bugs fixed, right?

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
this isn't even getting put in untill after 3.6
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Roy fokker

  • Flaming FREDder
  • 29
whenis 3.6 expect cause this is a kick ass feature
Roy Fokker
Mission designer for  Inferno and Wing Commander Saga

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
some time between now and never :doubt: ...
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 
Oh no! You must finish it!

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Well, code freeze. Once 3.6 is out we can put that out in the mainstream - that'll be a really important step, I think, and worth waiting on other stuff for it. :)
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Roy fokker

  • Flaming FREDder
  • 29
Quote
Originally posted by Bobboau
some time between now and never :doubt: ...


that long huh ;) :p
Roy Fokker
Mission designer for  Inferno and Wing Commander Saga

 
Remember, it could be anytime between then, so, it might be a WEEK, a MONTH, or even a YEAR. We dont know... all I know is I would like for the version to come out soon...