Originally posted by karajorma
I don't think 48 Multi parts will work. There is a limit. I remember Trashman bumping up against it repeatedly.
25 Is the curren max as I recall, so that should work (My Iowa has 20 ...or was it 22 ...and it works, so...)
Looking good, but take my advice...don't overdo it with the quad devide/triangulate, etc....
I allmost never use that stuff..and even when I do, I delete many unnecesary edges... I try to make max usage of every polygon
It's a lot simpler (for me at least)to bevel/union/substract a untriangulated model..., and then after adding detals, manually add edges where they are needed...