Author Topic: GTD Hera grebbling.. [EDIT] <IMAGE HEAVY>  (Read 14376 times)

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Offline Raptor

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GTD Hera grebbling.. [EDIT] <IMAGE HEAVY>
Yes, this thread is about THAT destroyer of mine, the GTD Hera aka GTD Saturn aka Hades Mk2...

After many trials and tribulations I've decided to completely redo the mapping, using stupidly large intial textures...

I'll also upgrade the no. of polys, but I'm having trouble figuring out what to do.

If you've forgoten how it looks right now, then

quite an old picture really

Don't just say 'It's blockly'.  I know this, and it is meant to be angular/faceted.  It's a throwback to the Orion and other, older ships.

Comments, ideas, pointers, anything, would be helpful.
« Last Edit: March 01, 2004, 11:54:16 am by 914 »
...There ought to be something surreal about a Zoid offering romantic advice...and yet there is not. It seems perfectly normal that the Liger is giving Bit advice on relationships, and it shouldn't, but it does. Dangit man, you've confused me again.[/I]
NGTM-R review of one of the chapters in my fanfic story :D Story is here! -> 'Ancient Legacies'

 

Offline Rampage

  • Son Of Rampage
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Textures are - um - sick...  It needs a flu shot. :D

 

Offline aldo_14

  • Gunnery Control
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Looks like the spawn of a Warlock and a Hades.

 

Offline Bobboau

  • Just a MODern kinda guy
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there is a diference between angular and no detail. it does not look like an older blockier ship it looks like a new ship that was poorly modeled. and you should atempt textureing it some
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Offline Taristin

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Too too undetailed. I could never live with myself if I left square engines like that. I'd have to bump them outward or something...
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Offline KARMA

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despite the design may be interesting, she looks like if you built she with lego bricks. She has too polys too wide, with no details, and as bob said it looks more like a no detailed rather than a blocky by purpose aspect. And it's true that wide flat polys may be excused, but only if you have excellent textures, which isn't your case. Actually I can see no details from the textures at all, except for those blue things

 

Offline Raptor

  • 210
MEH...Maybe I should have said before, that picture is of a TEMPORARY texture job.  AND an old pic to boot.  The textures will look nothing like that when its done.:rolleyes:

Let me dig up some slightly out of date pics of the new texture job I had done before starting this thread:





THIS is the sort of texturing I'm aiming for.

NOTE: Ship model was built for non-HT&L.  Please bear this in mind from now on.

I started this thread in the hope that people would give me some ideas on how to flesh it out,  since I'm running low...:sigh::rolleyes:
...There ought to be something surreal about a Zoid offering romantic advice...and yet there is not. It seems perfectly normal that the Liger is giving Bit advice on relationships, and it shouldn't, but it does. Dangit man, you've confused me again.[/I]
NGTM-R review of one of the chapters in my fanfic story :D Story is here! -> 'Ancient Legacies'

 

Offline Taristin

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Even for non-ht&l, it's not refined enough, IMO. Sorry. If it's any conselation, the turrets you made for AotD were awesome. :)
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Offline Corsair

  • Gull Wings Rule
  • 29
Yeah. IMO it's TOO blocky. There's a difference between blocky (i.e. Orion) and not very detailed (i.e. yours). Just try sticking in more details. And post the new textures when it's finished!
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Mal: Define "interesting".
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Offline Knight Templar

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Anyone else think this looks weird?

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Offline Setekh

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I like the new direction you're taking it in. Keep us updated. :)
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Offline Raptor

  • 210
Raa Tor'h

690 polys (semi trianglated) not refined enough?


Corsair

I personal consider it on par with the Hades...


KT

Two word: PLACE HOLDER


I'm begining to think that this thread was a bad idea, since there's been almost no helpful comments....

EDIT: Oh, thank you Setekh, I'll try...
...There ought to be something surreal about a Zoid offering romantic advice...and yet there is not. It seems perfectly normal that the Liger is giving Bit advice on relationships, and it shouldn't, but it does. Dangit man, you've confused me again.[/I]
NGTM-R review of one of the chapters in my fanfic story :D Story is here! -> 'Ancient Legacies'

 

Offline Raptor

  • 210
Okay, I've rounded the engines a bit, and started adding fine details around the bow (recessing the sections where deck lights will show, rims around the missile tubes + launch bay)

Apart from the PLACE HOLDER textures, what is the main complaint?  If it's the fact that the design is for a squared off look, then please give me ideas on how to jazz it up.

Nothing drastic, but try to be constructive, please, I spent almost a year and a half designing this ship,...

... it's my precious...


I may upload some new pics later.
...There ought to be something surreal about a Zoid offering romantic advice...and yet there is not. It seems perfectly normal that the Liger is giving Bit advice on relationships, and it shouldn't, but it does. Dangit man, you've confused me again.[/I]
NGTM-R review of one of the chapters in my fanfic story :D Story is here! -> 'Ancient Legacies'

 

Offline Unknown Target

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Quote
Originally posted by Raptor
Raa Tor'h

690 polys (semi trianglated) not refined enough?




No, actually, it's not. Most [V] FIGHTERS have more polies than that. And pretty much ALL user-made fighters nowadays have at least twice that.

 

Offline Bobboau

  • Just a MODern kinda guy
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put large gouges into it, holes, just carve sections out at odd angles, and then exrtude some stuff. and the angles on the front need to be totaly redone
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Offline Taristin

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Quote
Originally posted by Unknown Target



No, actually, it's not. Most [V] FIGHTERS have more polies than that. And pretty much ALL user-made fighters nowadays have at least twice that.


That and poly count doesn't necessarily make it refined. I could make a cube with 7000 polies if I wanted to, it's still be a cube.

I'm only trying to offer a little constructive criticism. Sorry if you're taking it wrong.
Freelance Modeler | Amateur Artist

 

Offline Unknown Target

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Quote
Originally posted by Raa Tor'h


That and poly count doesn't necessarily make it refined. I could make a cube with 7000 polies if I wanted to, it's still be a cube.

I'm only trying to offer a little constructive criticism. Sorry if you're taking it wrong.


Ok, it doesn't necessarily make it refined, but you can still do more with 2000 polies than you can with 650. And, if you're a good enough modeler, you're not going to be making a 7000 poly cube, are you? :p

 

Offline Raptor

  • 210
Well, maybe I was a bit cautious about satbilty issuses...

But most :V: capship hulls are a round ~600ish

UT, wrong.  Just had a look.

Medusa: 308
Athena: 323
Hercules: 331
Hercules Mk2: 407
Perseus: 420

Yes, overall they have more, but I was only talking about the basic hull, no LODs, no submodels or turrets, etc...

And yes, the most recent fighters have more polies, but they have been designed for HT&L, this was not.

Bobboau, I'm not getting what you mean about the bow.  What needs to be redone? in which way?

Raa, sorry, but sometimes it didn't come across as constructive.

I admit, I'm touche about this one.

Say, I think Ommi may be intrested in a 7k poly cube...;7
...There ought to be something surreal about a Zoid offering romantic advice...and yet there is not. It seems perfectly normal that the Liger is giving Bit advice on relationships, and it shouldn't, but it does. Dangit man, you've confused me again.[/I]
NGTM-R review of one of the chapters in my fanfic story :D Story is here! -> 'Ancient Legacies'

 

Offline magatsu1

  • 210
I like what you're doing with the Hades shape.
I'd be inclined to use V textures personaly though.
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Offline aldo_14

  • Gunnery Control
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Quote
Originally posted by Raptor
Well, maybe I was a bit cautious about satbilty issuses...

But most :V: capship hulls are a round ~600ish

UT, wrong.  Just had a look.

Medusa: 308
Athena: 323
Hercules: 331
Hercules Mk2: 407
Perseus: 420

 


Medusa, Athena and Herc are both Fs1 ships, though.  Highest poly FS2 fighter/bomber is 544 polys.

Although you can easily take the main hull into the non-SCP limits nowadays without problems.  I find it impossible to be happy with the details on a sub-800 poly ship nowadays.