I am trying to add a muzzle flash to some of my costume weapons but when I try to run FSO it crashes and gives me an error about the music.tbl.
#Muzzle flash types
;; small muzzle flash
$Mflash:
+name: mflash_small ;; whatever you want to name it
+blob_name: expmissilehit1 ;; anim name, offset from muzzle, radius
+blob_offset: 1.0
+blob_radius: 6.0
+blob_name: expmissilehit1 ;; anim name, offset from muzzle, radius
+blob_offset: 4.5
+blob_radius: 4.0
+blob_name: expmissilehit1 ;; anim name, offset from muzzle, radius
+blob_offset: 6.0
+blob_radius: 3.0
+blob_name: expmissilehit1 ;; anim name, offset from muzzle, radius
+blob_offset: 8.5
+blob_radius: 3.0
;; Flak muzzle flash
$Flakf:
+name: Flak_Flash ;; whatever you want to name it
+blob_name: Red Muzzle ;; anim name, offset from muzzle, radius
+blob_offset: 1.0
+blob_radius: 6.0
+blob_name: Red Muzzle ;; anim name, offset from muzzle, radius
+blob_offset: 4.5
+blob_radius: 4.0
+blob_name: Red Muzzle ;; anim name, offset from muzzle, radius
+blob_offset: 6.0
+blob_radius: 3.0
+blob_name: Red Muzzle ;; anim name, offset from muzzle, radius
+blob_offset: 8.5
+blob_radius: 3.0
;; blue muzzle flash
$Bflash:
+name: Blue_Flash ;; whatever you want to name it
+blob_name: Blue Muzzle ;; anim name, offset from muzzle, radius
+blob_offset: 1.0
+blob_radius: 6.0
+blob_name: Blue Muzzle ;; anim name, offset from muzzle, radius
+blob_offset: 4.5
+blob_radius: 4.0
+blob_name: Blue Muzzle ;; anim name, offset from muzzle, radius
+blob_offset: 6.0
+blob_radius: 3.0
+blob_name: Blue Muzzle ;; anim name, offset from muzzle, radius
+blob_offset: 8.5
+blob_radius: 3.0
#end