Author Topic: people with shinemap problems (Turnsky)  (Read 2697 times)

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Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
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people with shinemap problems (Turnsky)
http://freespace.volitionwatch.com/blackwater/fs2_open_bobboau_2-19-04.zip

if you are amung the people for whom shine maps, for no aparent reason, fails to work, try that build out

also that has some new laser code in it they may look a little weird, I know about this (please do tell me if it's overly bad, as we are changeing that code)
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Bobboau

  • Just a MODern kinda guy
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    And MODest too
  • 213
people with shinemap problems (Turnsky)
ah, crap forgot to turn something off, if you've downloaded anything wait two minutes and do it again.
...
ok now it should be up, and working
« Last Edit: February 19, 2004, 10:02:56 pm by 57 »
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Turnsky

  • FOXFIRE Artisté
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people with shinemap problems (Turnsky)
well, crap.. sorry bob, no workie..

hell, not even the glowmaps work in this one..:blah:
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Nuke

  • Ka-Boom!
  • 212
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people with shinemap problems (Turnsky)
it seems that anything i apply a shinemap to renders a little faceted. is that normal or did i miss a command line option.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline Turnsky

  • FOXFIRE Artisté
  • 211
  • huh?.. Who?.. hey you kids, git off me lawn!
people with shinemap problems (Turnsky)
okay, long an short of things, the glowmaps needed to be switched on with a -glow tag, but there is no -shine tag so, perhaps if there was such a tag, perhaps it might work...


or am i wrong?

in either case, it wouldn't hurt.. i mean some people might not have the hardware clout anymore to have shinemapping switched on, so there's an option there..
« Last Edit: February 20, 2004, 11:54:49 pm by 86 »
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
people with shinemap problems (Turnsky)
does it still do that weird thing in nebulas?
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Turnsky

  • FOXFIRE Artisté
  • 211
  • huh?.. Who?.. hey you kids, git off me lawn!
people with shinemap problems (Turnsky)
no, actually none of the lighting works in HTL in this build.. none of the shadowing(the lighting model that fs2 has always had..) that has been present in previous builds..
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
people with shinemap problems (Turnsky)
shadowing? :wtf:
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

  

Offline Turnsky

  • FOXFIRE Artisté
  • 211
  • huh?.. Who?.. hey you kids, git off me lawn!
people with shinemap problems (Turnsky)
okay.. a visual aid is required here..

   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Trivial Psychic

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people with shinemap problems (Turnsky)
I've also noticed that wierd thing with turrets is occuring in this build.  This has been reported in your earlier test builds, where a turret barrel will sometimes be rendered behind the object its attatched to.  If you check in the techroom and look at the Wachdog sentry guns at various angles, you should notice what I'm talking about.

Later!
The Trivial Psychic Strikes Again!

 

Offline SA22C

  • 26
people with shinemap problems (Turnsky)
This build works great for me, really good framerate all around and a greatly reduced stutter when new ships arrive.  I haven't noticed the turret problem yet.

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
people with shinemap problems (Turnsky)
it's there, I think it's from when I fixed the auto-centering error
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 
people with shinemap problems (Turnsky)
...the see-thru turrets has been a problem since FS1...check out the Orion, you can sometimes see the turrets thru the ship, and sometimes you can't even see engines, the sorta...flicker...that happens with me at least...

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
people with shinemap problems (Turnsky)
uh, actualy I traced this to an error in the subobject buffer renderer, it seems it was turning the z buffer off when it should have been turning it on.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Turnsky

  • FOXFIRE Artisté
  • 211
  • huh?.. Who?.. hey you kids, git off me lawn!
people with shinemap problems (Turnsky)
ouch
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline SA22C

  • 26
people with shinemap problems (Turnsky)
I should also point out that I have none of the problems Turnsky is having with the lighting.  All the specular lighting and glowmaps work great for me, my only problem is that the engine glows flicker once in a while.

 

Offline Turnsky

  • FOXFIRE Artisté
  • 211
  • huh?.. Who?.. hey you kids, git off me lawn!
people with shinemap problems (Turnsky)
*Ahem*

so, any progress?
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------