Author Topic: A Bit of help?  (Read 3750 times)

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Offline TrashMan

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I'm doing several ships now, and alltought I can handle Terran capships/fighter and texture them, I'm not so good with Vasudan designs...

Anyone willing to texture the GVF Shrike for me?
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Offline Setekh

  • Jar of Clay
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Sorry, I'm no use as a texturer, but I will offer you a *bump*. ;) Btw, is a different name at all possible? I'm sorry, but I think Shrike and I immediately think of Canadians. :p :D
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Offline TrashMan

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Hmm...thanks anyway...Umm...what's wrong with the name?

B.t.w. - here is how my current texture attempt looks:
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Offline Killfrenzy

  • Slaughter-class cruiser
  • 210
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I could have a go - it would be interesting to tex a Vasudan ship.......I'm not brilliant, but it'll be a learning experience anyway.

BTW I LOVE the design!! I see potential for a pirate/corporate fighter there.......:D
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Offline Odyssey

  • Stormrider
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[color=cc9900]No offence, Trashie, but I think you should stick to Terran ships. Smooth and organic isn't really your forté. Not to say that's a failure on your part, but I just couldn't take it if there was an influx of blocky Vasudan designs.[/color]

 

Offline karajorma

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I love the ship too but I don't see it as vasudan.
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Offline KARMA

  • Darth Hutt
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it's more a terran stealth fighter

 

Offline Flipside

  • əp!sd!l£
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I think it's a pretty good model, I think all it is missing is a sub/quad divide to smooth off the edges :) Personally, I'd bend the wings down a tiny bit as well, but that's just a question of taste.
The fun thing about symmetrical models is that you can cut the UV map in half, fold it over, and do half the work in twice the space whilst texturing ;)

 

Offline TrashMan

  • T-tower Avenger. srsly.
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It's a very low poly model...I ment to smooth quad devide it anyway...

O.k. - anyone who wants it...here: You can smooth it and change it a little if you wish...
Shrike.cob

EDIT: It has around 444 polys...and it ain't blocky Odyssey! You see blocks everywhere...
*well...technicly, even a sphere is a cube beveld 100 times...*
« Last Edit: February 26, 2004, 03:58:14 pm by 624 »
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline diamondgeezer

Some rounding and sweeping would help a lot. Something like the curve of the Ulysess maybe? Probably more like the wings of the Horus. The textures aren't at all bad, BTW... er, well, once you get them symetrical anyway :)

And make sure you get a nice glowmap for the green bits :nod:

 

Offline TrashMan

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Erm... this is a shot from a TS scene where I was praparing to make a render which in the end I would turn into a texture that I would apply using Lithium Unwrap...so.. Only half of the ship was supposed to look good... the other half wouldn't be on the texture anyway...
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Offline magatsu1

  • 210
I always find SQD to be a bit "shotgun", with unpredicable results.

Isn't it just cheating too ?
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Offline diamondgeezer

Better defined cockpit, please

 

Offline TrashMan

  • T-tower Avenger. srsly.
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The cockpit is there...it's not just a texture, but from this angle (and with those textures) it looks like there is none

This better?
« Last Edit: February 26, 2004, 05:20:26 pm by 624 »
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline aldo_14

  • Gunnery Control
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Texturing Vasudan ships is actually really easy...all you need to do is work from a basis of 'scales', and you're set.  Plus you have the advantage of being able to use natural objects like flowers, animals, even architecture as a basis for your designs.

Wherease with Terrans there has to bve some semblance of purpose to the mnodel and the skin..... which can be a lot harder.

 

Offline Goober5000

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Hm.  This might work in the FS1 Vasudan style.

Could we use it in TVWP?

 
It's obviously a terran fighter with vasudan textures. Fine for the GTVA but definately not looking like a vasudan only design...
Don't think of it as being outnumbered. Think of it as having a wide target selection !

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Offline TrashMan

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@Goober5000 - You may

To me it looks Vasudan enough...
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Setekh

  • Jar of Clay
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It's looking great right now! For a Vasudan ship, I'd ask for more curves if possible, but anyway...

Quote
Originally posted by TrashMan
Hmm...thanks anyway...Umm...what's wrong with the name?



Vasudan naming convention = Egyptian mythology
Shrike = European bird

You see the problem? :nervous:
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline TrashMan

  • T-tower Avenger. srsly.
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So? The Vasudans have been in contact with terrans for long..a little culture mixing and the ilk... If everyone followed that convertion ALL the times, you would have 100 same-named fighters all the time (You only have several greek God/Hero names...Zeus, Athena,etc...)
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!