Author Topic: Changing key bindings  (Read 1689 times)

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Changing key bindings
I've looked all over the place trying to figure out how to remap the keys in game.  I've found in controlconfigscomm.cpp where they are all defined for the config screen.  But changing them has no effect in game.  I've seen comments by Bobboau about changing things around but I can't find out where it is.

 

Offline Bobboau

  • Just a MODern kinda guy
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I put up a small tutorial on how to add new keys, you do now that FS has a built in configuration system, the key bindings in there are just the defalts
Bobboau, bringing you products that work... in theory
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DEUTERONOMY 22:11
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Offline Bobboau

  • Just a MODern kinda guy
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    And MODest too
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Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 
Ah, I was in the right area before.  I didn't know you had to create a new pilot for the new bindings to work.

In doing our Star Wars project we are going to set the keyboard up to more like the X-wing series configuration.

 

Offline Sesquipedalian

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Quote
Originally posted by darkchrono4
Ah, I was in the right area before.  I didn't know you had to create a new pilot for the new bindings to work.
:wtf:  You don't have to make a new pilot.
Sesqu... Sesqui... what?
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The Scroll of Atankharzim | FS2 syntax highlighting

 
It didn't seem to work until I did.