Yeap. This was the thing.
sparkee_fs2.vp has the textures (ultra hi-res) for the port.
I didn't extract them, since I may not have processor to run them.
And, since the fs_port.vp doesn't have the textures either, the Leviathan is not shown. Because it's hardcoded in the table.
(Another thing that has no use, either, though it's nice to see a little difference between the Fenris and the Leviathan. One has red spots. The other, blues)
Perhaps should be better to add the model and textures in a future mediavp. Since the FS2 Campaign also uses both classes, the Leviathan textures won't be thrown away. And there will be a difference in both classes
I think this should be moved back to FS Conversion. It has no business here any more.
Darío