I may play with it a bit, though it'd destroy the skin - that' s the problem with working in isolation - you have to go based on your own opinions and can't get outside advice. Thus, you tend to go all the way through on something, even if it is kinda crappy.
If I can figure out a way to get it online (I have to get it from my PC to the uni ones, where I am now, via disks, so I'm size limited, and the skin is a 16million colour, 1024² bmp...) I will probably release the skin and the .3ds, though anyone looking at it in 3d will pick up the texture bug much quicker (I'm surprised it hasn't been picked up already actually - the most blatant example is visible in the head on shot on the pimp sheet - the top, left hand blue line).
Still, I may have another bash at vasudan modelling in the not too distant, and any advice on this model/skin will help with any future projects. Useful stuff.