Author Topic: Little Truespace question  (Read 1730 times)

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Offline Alan Bolte

  • 28
  • Deneb III
    • @Compellor
Little Truespace question
I'm trying to create what is essentially a cylinder with a hole of a very specific shape cut out of the back of it. I could have tried taking the cylinder and object-subtracting something from it, but getting said something into exactly the right shape would be nigh-impossible, as far as I know, because it needs to have two lines of symmetry. Now, I thought perhaps I could cut the cylinder into quarters, and point-edit the shape in, but now I have four quarters of a cut-up cylinder and I don't know how to combine them. Solid Union either gives me an error message or spazzes out whenever I try to use it. Gluing is insufficient, because it gives me bad lighting. I also need to connect a hemisphere to the front of the cylinder, which has been equally problematic. Any ideas?
Anything worth doing is worth analyzing to death -Iranon

 

Offline karajorma

  • King Louie - Jungle VIP
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    • Karajorma's Freespace FAQ
Little Truespace question
TS is rather unreliable in its boolean functions (even TS6.0 gives me problems).

If I can't boolean an object I sometimes cheat the way you did by making a template, superimposing it over the original and just moving the points on the original into the right place. It's a slow method of solving the problem but it has absolutely 0% chance of screwing up the model so it works when the cut out is simple or when booleans are absolutely not working.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Bobboau

  • Just a MODern kinda guy
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    And MODest too
  • 213
Little Truespace question
you also could have tried the mirror modeling option
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DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Alan Bolte

  • 28
  • Deneb III
    • @Compellor
Little Truespace question
Quote
Originally posted by Bobboau
you also could have tried the mirror modeling option


Eh? Do you mean the mirror object function, or something I missed?
Anything worth doing is worth analyzing to death -Iranon

 

Offline Carl

  • Render artist
  • 211
    • http://www.3dap.com/hlp/
Re: Little Truespace question
you could model half of it, lathe it at 180 degrees, then seperate the bottom.
« Last Edit: April 12, 2004, 11:09:57 pm by 158 »
"Gunnery control, fry that ****er!" - nuclear1

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
Little Truespace question
no mirror modeling, you select a face and it replicates the model along that face on the other side of it, this was started in ts 5 I think, 4.3 has a ****load of 3rd part tools that do this.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Carl

  • Render artist
  • 211
    • http://www.3dap.com/hlp/
Little Truespace question
illustration:

"Gunnery control, fry that ****er!" - nuclear1

 

Offline mikhael

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Little Truespace question
I'd forgotten how complex Truespace made some things--and how easy Lightwave (and probably 3dsMax) makes them.
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Offline Hamano

  • 26
    • http://www.lares.dti.ne.jp/~hamano/
Little Truespace question
If you are in trouble joining two object,
try my plugin, TSUNAGE-KUN.
It works under truespace 4/5/6.
http://www.lares.dti.ne.jp/~hamano/TS/tngov1.htm

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
Little Truespace question
um, that's not what I was talking about, you click a face, click the mirror model button, then click the done button on the mirror model tool bar. done
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Alan Bolte

  • 28
  • Deneb III
    • @Compellor
Little Truespace question
I really should have specified 3.2. I haven't modelled anything in a long time, and all I have at the moment are free stuff and no funds.
Anything worth doing is worth analyzing to death -Iranon

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
Little Truespace question
uh, get 6.5, it's better
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together