Originally posted by ShadowDrakken
Now that I can agree with, just resizing and adding a texture isn't going to work, as stated several times before. The color banding is one very good reason why. Also, the lines end up beign too thick IMNSHO
But they aren't. Ingame, they are as thick as the stock ones.
And scaling the stock one to the res og my one is ok, because (depending on you distance to the map) the map is scaled to this size anyway (using bicubical is even overdone, because the game only scales them bilinear.)
A admit that just modyifing all maps won't do.
But for many maps it works pretty good. (Or makes them at least look better than the old maps.)
Perhaps we really need to redo some of them. (especially the most used ones.)
Bu I want to make clear something too: Just because somthing doesn't take hours, it's not bad. I'm 100% sure there are many things that could improve FS2 in only a few minutes or perhaps even seconds. Sometimes a good idea can be better than even the hardest work.