Author Topic: City  (Read 3633 times)

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Offline Carl

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i'm still working on it. it's not busy enough. i'll put in ships and cars flying around at some point, but i want it to look busy by itself.

around a quarter million polygons.

« Last Edit: April 23, 2004, 05:53:56 am by 158 »
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Offline an0n

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Unless it's in the MegaTraveller 2 universe, it's far too uniform. No city has that good a layout.
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Offline Unknown Target

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Reminds me of a mobo :D Looks good, I like the reflections on the water. Although I agree with an0n, it looks too uniform (hence the mobo :D). Add some blocked off streets, and add some stuff in between each building.

 

Offline Carl

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that's cause it's all futuristic and stuff. tecnology allows for superior city planning.
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Offline an0n

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You need road markings and reflections in the building windows (or just colour them blue and/or green as a cheap-n-easy alternative).
"I.....don't.....CARE!!!!!" ---- an0n
"an0n's right. He's crazy, an asshole, not to be trusted, rarely to be taken seriously, and never to be allowed near your mother. But, he's got a knack for being right. In the worst possible way he can find." ---- Yuppygoat
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Offline Carl

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the windows already have reflections. guess the pic is too small.
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Offline an0n

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They're only reflecting the other buildings though. Tint them.
"I.....don't.....CARE!!!!!" ---- an0n
"an0n's right. He's crazy, an asshole, not to be trusted, rarely to be taken seriously, and never to be allowed near your mother. But, he's got a knack for being right. In the worst possible way he can find." ---- Yuppygoat
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Offline Carl

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they're also reflecting the sky and ground.
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Offline StratComm

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Make the bridges more archy.  Pylons are boring.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline mikhael

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Its FAR too sterile. Any time you bunch people up together--even with superb city planning--you end up with a grimy place. People are dirty animals.

Further, your scale is all wrong. Unless those roads are ridiculously wide, those are tiny buildings. You need to bring everything closer together and have more variations in the buildings. Take a look at a picture of Manhattan from the air. You can hardly see the ground between buildings, even up close, and very few of the buildings, when you start looking, look like each other, unless they're part of the same complex. Speaking of complexes, very seldom are buildings built in isolation on a plot. You should have plots with tightly clustered smaller buildings, and larger plots, with well thought out layouts of large buildings.

What you have here is a good start, but its got a long way to go.
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Offline Flipside

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Why do I think 'Hostile Waters'?

The detail is superb, though I think I can see that some of those buildings are hollow :( It looks really nice, but it needs more 'junk' in my opinion, smaller out-buildings, buildings with distinctive 'importance' etc.

Still, as you say, this is set in the future, and I've no idea what kind of society this city is for.

 

Offline Lightspeed

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It needs to be far more chaotic, and a few shivans would not be bad at all, either ;)

Else than that, it does look pretty good so far :yes:
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Offline Carl

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Quote
Originally posted by mikhael
Its FAR too sterile. Any time you bunch people up together--even with superb city planning--you end up with a grimy place. People are dirty animals.


who said anything about people? ;)
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Offline Drew

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Quote
Originally posted by Carl


who said anything about people? ;)
'


ewoks then?
mik is right, those roads are to big compared to the buildings
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Offline Setekh

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Robot city?

And yeah, give us a scale please. :)
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Offline Carl

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alien, more like.

tallest building= 500 meters.
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Offline Carl

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i've narrowed the roads to 25 meters wide (about the same as a highway)
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Offline Flipside

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Are my eyes screwed or is it getting later and later in the day in that picture? ;)

 

Offline Carl

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Offline PeachE

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the roads seem about the right size for a highway (although smaller than the ones around here). but there's no variation. some of the roads should be smaller - some larger. plus, an0n is right about one thing - no city is that well laid out. where are raised highways that curve all the way around the city? and even if by some miracle a city did get streets laid out like that, one building per block? that's just not right.. tho at least you did get the amount of available parking in most cities right. none.