Author Topic: 3.6 Everyone!!  (Read 8588 times)

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Offline Nix

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  • In the morning!
Quote
Originally posted by karajorma

2) It's pretty easy to extract and rebuild the campaign file to allow you to start at any point in the campaign. Simply look at the Gameplay section of my FAQ for a nice table listing the ships and weapons you'll have to allow then simply delete all the missions preceeding the one you want to start at. Would take me about 2-3 minutes tops to do. [/B]


What file contains the Freespace 2 campaign, and you'd use the Campaign Editor in Fred2_open to edit it, right?  I think I could figure it out pretty well as long as I can find out where to extract the campaign file from and how to put it back after it's edited.

  
Damn explostions rape my system.

 

Offline karajorma

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    • Karajorma's Freespace FAQ
Quote
Originally posted by Nix


What file contains the Freespace 2 campaign, and you'd use the Campaign Editor in Fred2_open to edit it, right?  I think I could figure it out pretty well as long as I can find out where to extract the campaign file from and how to put it back after it's edited.


You'll need VPView (links in my FAQ) to extract the freespace2.fc2 file from the root_fs2.vp

As you say open the file in the campaign editor and then save the file in your data\missions folder.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Lightspeed

  • Light Years Ahead
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Quote
Originally posted by Reppyboyo
Damn explostions rape my system.


Ho hum, I should do a less harmful version :)
Modern man is the missing link between ape and human being.

 

Offline übermetroid

  • Current Father Of Samus
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That would be nice LS...
"This is your life and it's ending one minute at a time."

 

Offline CP5670

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These look outstanding, apart for the effects one which still has several problems. The nebula one seems to be missing from the list though; is that one part of the 3.6 pack? It might also be a good idea to move the glowmaps from the core vp to the shine one, since they aren't absolutely necessary and fit into kind of the same category as the shinemaps.

LS, do you think you can give a short list of the table changes made in speffects? I would like to use these things in my campaign while still using all the changes made in my own tables (and I'm sure many others would want to do the same), so I would need to add in all the changes in the speffects tables to my own. I would go through the table entries one by one and look for anything new, but I'm sure I would miss something this way.

 

Offline Lightspeed

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'kay, i'll PM you when I have the list (which can take a bit of time) :)
Modern man is the missing link between ape and human being.

 

Offline WMCoolmon

  • Purveyor of space crack
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speffects also contain Turambar's afterburner trails. That adds a $Trail component to the $Afterburner tag
-C

 

Offline Turambar

  • Determined to inflict his entire social circle on us
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  • You can't spell Manslaughter without laughter
which doesn't work properly

Edit: Kasperl should be uploading the file soon, i didn't fix the trails though, i guess that'll be my next fix
« Last Edit: May 12, 2004, 05:33:43 pm by 1794 »
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

 

Offline JarC

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Quote
Originally posted by CP5670
The nebula one seems to be missing from the list though; is that one part of the 3.6 pack?
They're considered a FREDders resource?
Use the WiKi Luke
See You @ WIGGY's

 

Offline Flipside

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Someone change the credits on that HP Fenris to Karma and Vasudan Admiral please ;)

Nice stuff, wierd thing though, I got a man in the moon as a planet on one of my missions, is that one of yours or is someone playing silly buggers on my computer here? ;)

 

Offline WMCoolmon

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Credits fixed. :)

All the nebulas I remember adding were not in the main campaign, aside from the ones that were just resized. Ergo, they were removed because they would only benefit someone who was making missions.

Lightspeed hasn't released any of his campaign-nebula remakes, but if and when he does, they'll probably be put in the VP.
-C

 

Offline CP5670

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Are they available anywhere though? I had downloaded a pack of them from the wiki media VP page but I seem to have lost that copy and can't find it online anymore.

[edit] never mind, found a link here after a few searches. :D

Quote
'kay, i'll PM you when I have the list (which can take a bit of time)


cool, thanks.
« Last Edit: May 13, 2004, 01:44:33 am by 296 »

 

Offline Lightspeed

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Quote
Originally posted by WMCoolmon
Lightspeed hasn't released any of his campaign-nebula remakes, but if and when he does, they'll probably be put in the VP.


I'll do that when they're done, i.e. around 2 more sets from here.
Modern man is the missing link between ape and human being.

 

Offline WMCoolmon

  • Purveyor of space crack
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I just updated the VPs to integrate a few (logical) suggestions. mv_shine is no more; it's become part of mv_textures. This means that you won't be able to move the glows and shines separately, unless you extract them from the VP. Alternatively, I think shinemaps aren't loaded when you select -shine.

mv_textures also contains LS's new fighter maps for the Hercules, Dragon, Ulysses, and Seth. It's all you need to download to get these if you're using zlib or the base 3.6 VPs.

I'll be updating the wiki soon.
-C