Author Topic: Haven't been around in awhile  (Read 3422 times)

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Haven't been around in awhile
I thought I was told that 3.6 was finally released.  Is this the case or is there still some debugging going on?

 
Haven't been around in awhile
was supposed to be released the 9th
so, not quite yet...
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Blind people with them..."

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Offline Bobboau

  • Just a MODern kinda guy
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Haven't been around in awhile
were in a packing and shipping mode right now, the code freize has been lifted!
Bobboau, bringing you products that work... in theory
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My latest build of PCS2, get it while it's hot!
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DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 
Haven't been around in awhile
I only ask because we have people wanting to play multiplayer with the Imperial Alliance conversion.

 

Offline Bobboau

  • Just a MODern kinda guy
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Haven't been around in awhile
try this
that build I beleive is the one were going to use for 3.6, there were some last minute OGL issues to fix, but I think this has them in it. (I think OGL has specmapping in HTL mode now)
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline phreak

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Haven't been around in awhile
we can release it, unless you want a broken fred
Offically approved by Ebola Virus Man :wtf:
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Offline jdjtcagle

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Haven't been around in awhile
Yes, yes... we want :yes: :yes: :yes:
We can always use another build for fred :D
"Brings a tear of nostalgia to my eye" -Flipside
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Offline Trivial Psychic

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Just have separate releases for FSO and FRED.  Release FSO as the official v3.6, but have FRED as a separate download, say as 3.5.9 beta build until you've un-broken it.
The Trivial Psychic Strikes Again!

 

Offline phreak

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Haven't been around in awhile
well bob did put the 3.6 exe in his post in this thread.

i can't really stop you
Offically approved by Ebola Virus Man :wtf:
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Offline jdjtcagle

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Haven't been around in awhile
Time to make that build official... :nod:
"Brings a tear of nostalgia to my eye" -Flipside
------------------------------------------
I'm an Apostolic Christian (Acts: 2:38)
------------------------------------------
Official Interplay Freespace Stories
Predator
Hammer Of Light - Omen of Darkness
Freefall in Darkness
A Thousand Years

 

Offline Bobboau

  • Just a MODern kinda guy
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Haven't been around in awhile
was I not suposed to post that?...
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline jdjtcagle

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Haven't been around in awhile
Hahaha... if not, I got it... Yay!!!

Edit:  Very nice, for some reason my FPS went so far up in that build :yes:

Question: Aren't we supposed to have TTS Speech in-game??
"Brings a tear of nostalgia to my eye" -Flipside
------------------------------------------
I'm an Apostolic Christian (Acts: 2:38)
------------------------------------------
Official Interplay Freespace Stories
Predator
Hammer Of Light - Omen of Darkness
Freefall in Darkness
A Thousand Years

 
Haven't been around in awhile
To be the ever constant mooch, is the source code going to be released soon?

 

Offline jdjtcagle

  • 211
  • Already told you people too much!
Haven't been around in awhile
look at bobboau's post first post
"Brings a tear of nostalgia to my eye" -Flipside
------------------------------------------
I'm an Apostolic Christian (Acts: 2:38)
------------------------------------------
Official Interplay Freespace Stories
Predator
Hammer Of Light - Omen of Darkness
Freefall in Darkness
A Thousand Years

 

Offline Bobboau

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Haven't been around in awhile
oh, yeh, you have all those little changes to the interface... I think what's in CVS right now is 3.6, I havn't commited anything sence (by about a week) before 3.6 was done.
hey, do you think you'd be able to do those changes to the HUD/interface that were discused last time you were around here?
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 
Haven't been around in awhile
Quote
Originally posted by darkchrono4
To be the ever constant mooch, is the source code going to be released soon?


anonymous CVS is available.
just another newbie without any modding, FREDding or real programming experience

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Haven't been around in awhile
Quote
Originally posted by Bobboau
oh, yeh, you have all those little changes to the interface... I think what's in CVS right now is 3.6, I havn't commited anything sence (by about a week) before 3.6 was done.
hey, do you think you'd be able to do those changes to the HUD/interface that were discused last time you were around here?


It might be possible for me to do that.  You just wanted to have a value from 1 to -1 for the relative position of the HUD parts?

What I've done with IA is to hard code everything.  But it is possible to do anything you want with the HUD.  As you can see we have added some console parts.  And removed quite a few of the old anis that weren't being used.



This is not completely done, the weapons loadout needs to goto the lower left corner and need to do some alining on the ELS.

 

Offline Taristin

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Wait a minute... That's in FS?!
Freelance Modeler | Amateur Artist

 

Offline Bobboau

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Haven't been around in awhile
Quote
Originally posted by darkchrono4
It might be possible for me to do that.  You just wanted to have a value from 1 to -1 for the relative position of the HUD parts?


well I wanted 0 to 1 but anything like that will work, if you could do this it would probly make you'r team's job easier, as well as bring the thanks of the rest of the comunity.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline WMCoolmon

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Haven't been around in awhile
Quote
Originally posted by Raa Tor'h
Wait a minute... That's in FS?!


Yep. That's entirely possible, I was actually just thinking about making some sort of HUD table for HUD rearrangement. :)

I looked through the code and the biggest problem is that all the info is stored in arrays; so every little dot on the wingman board is typed out as, say, (859,244).

Of course that could be calculated at startup, changing with where you put the wingman part of the HUD.
-C