Author Topic: Wierd Mission Bug...  (Read 1202 times)

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Wierd Mission Bug...
I've recently begun replaying a few campaigns, starting with Inferno. I had gotten to the mission where you first encounter the shivans when the bug became apparent. Everything was going fine, right up until the Scorpions jumped in. It was like AI was nonexistant. They warped in, and proceeded to go straight forward at about 15ms. Curious, I decided to examine this further, and keyed in cheats, and ~k 'ed them to death. Then, when more wings of fighters and bombers jumped in, the same thing happened. Then the Mako and Punishment jumped in...and didnt slow down or follow waypoints. Instead, they went speeding off into space at about 250 ms. :wtf:. Thinking it might just be the campaign, I switched to the BWO demo. Everything went fine, right up until the last level, when the gas miners jumped in. Same thing as happened with Inferno. The gasminer sped right past the leuneburg at 140ms, the fighter/bombers moved at 15ms straight ahead, and a few...other...things.

Anyone know whats going on?

Build: Bobbaou 7-4-04 env mapping build.
Command Lines (just in case): -spec -glow -pcx32 -jpgtga -d3dmipmap -ship_choice_3d -targetinfo -nomotiondebris -2d_poof -fps -max_subdivide -env -decals  -ambient_factor 75
Carpe Diem Poste Crastinus

"When life gives you lemons...
Blind people with them..."

"Yah, dude, penises rock." Turambar

FUKOOOOV!

 
Not even a clue. I haven't got time to test that build yet. :(