Of course you see more details on the dark picture, relief shows because of the light/shadow contrasts, that's a natural law

There's nothing I can do about it, I've quite exagerated the reliefs already, and the only way to get it well would be to have raytraced shadows

. There's no much point complaining about this, it'll be the same for every fighter and bomber. And really it's not that bad here coz the map is high res enough, and the details aren't drown in the usual bluriness.
Lighspeed: yeah right, dream on, I'm gonna take the original pof, and just replace the main lod with this one
