Author Topic: Are you having trouble with a bug?  (Read 20259 times)

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Offline Anaz

  • 210
Are you having trouble with a bug?
rename aseffects.vp's extension. That will turn off the animated shivan glowmaps. Might fix your problem
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Offline WMCoolmon

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Are you having trouble with a bug?
It sounds like some sort of SEXP problem. Can you give an example of a mission where the problem consistently happens at a certain time, and what is happening at the time?
-C

 

Offline Trivial Psychic

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Are you having trouble with a bug?
Quote
Originally posted by High Max
Is it possible that it does that constant grinding piercing noise because I don't have the music vp? Will it cause FSO problems if I don't have the music vp?

It reminds me of the problem I used to have.  It started right after I upgraded my system.  At first, I thought it was due to my on-board sound card, but it persisted even after I got an Audigy 2.  I managed to make it go away for a bit by turning off mipmaping, but it returned.  I switched back to non-animated glowmaps for most ships and the problem seems to occur much less frequently, though I'm now getting some crackling associated with some effect sounds like engine, afterburner, and particularily the aspect locking loop.  I'm hoping it has something to do with some kind of overloading of the wav translation system (that reads the file and interprets it to audio).  I'm also hoping that ogg sounds are not prone to this.  ATM, the only mod that has ogg effect sounds is TBP 3.2 beta and ATM, no build exists that both supports ogg for non-music sounds and won't crash under TBP 3.2.  If ogg isn't prone to this problem, I'm hoping that all FS2 sounds would be transferred to ogg format.

Until that, returning to non-animated glowmaps for shivan craft is likely your best option, by reducing system load.
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Offline Plague

  • 22
Are you having trouble with a bug?
I recently got a copy of FS2 and played it all the way to the last mission (part A) and ran into a bug (couldn't finish the game...). So I downloaded FS Open and all the mvs. Looks great! However, it seems to randomly crash to the desktop during the loading sequences between missions (no error message). Here are my specs:

Athlon 64 3000 @ 2.3 GHz
1 GB PC 4000 RAM
Chaintech VNF3-250 MOBO
ATI X800 Pro
Windows XP Pro

FS Open 3.6.5
All the mvs available on the download page.

 

Offline karajorma

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Are you having trouble with a bug?
Try removing mv_music.vp That shouldn't be causing random crashes though.
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Offline Plague

  • 22
Are you having trouble with a bug?
As in removing the file completely, or replacing it with the old one (assuming there was one, I forgot to check and back it up)?

 

Offline karajorma

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Are you having trouble with a bug?
Completely although personally I'd just rename it to mv_music.vpDiabled as that would turn it off and allow you to turn it back on fairly easily :)
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Offline Plague

  • 22
Are you having trouble with a bug?
Ok, turned that off and it still crashes during loading sequences.

Edit:

I also tried to switch video modes to OpenGL and got this when starting the game:

Error: Current GL Version of 1.0 is less than required version of 1.2
Switch video modes or update drivers
File:E:\Languages\Visual Studio Projects\Visual C++\fs2_open\code\graphics\gropengl.cpp
Line: 3659

Call stack:
------------------------------------------------------------------
------------------------------------------------------------------

I have Catalyst 5.3 installed
« Last Edit: June 10, 2005, 10:54:10 am by 2844 »

 

Offline Setekh

  • Jar of Clay
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Are you having trouble with a bug?
Catalyst 5.3... is that the latest one? I think it may have some issues.

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Offline Plague

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Are you having trouble with a bug?
No, I think the latest one is 5.6 (which I just downloaded). Any known issues with it?

 

Offline StratComm

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Are you having trouble with a bug?
Catalyst drivers are updated every month, and the version number reflects that.  It's [Year].[Month] format, so you can always tell precisely how old drivers actually are.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline karajorma

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Are you having trouble with a bug?
Quote
Originally posted by Plague
I also tried to switch video modes to OpenGL and got this when starting the game


That one is easier to solve. It's due to a bug in 3.6.5 I believe. Updating to something fairly recent from the recent builds forum should make it go away.
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Offline Plague

  • 22
Are you having trouble with a bug?
Ahh... ok, I didn't see the recent builds. Sweet! Everything works great now.

 
I have been playing different campaigns and have not had any problems then this one started.

i am running fs2_open_3_6_5. with mv_zpack. i did down load all the vp files on their own but this did not solve the problem.  They are the most upto date ones on the website (FSC project).

My backgrounds look terrible and flicker.  when i move into certain positions they turn into giant white suns. the problem is there are loads of them.  the rest of the time it looks like a very bad dust cloud.  i just started derelict and its on every mission.  Before it was on journey to epsilon pegasi.

i have some screenshots but don't know where to post them.
if anyone could help i would be very thankful as i love space games.

 

Offline karajorma

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    • Karajorma's Freespace FAQ
Are you having trouble with a bug?
Are you running in D3D or OpenGL mode (look at the video tab of the launcher). Try the other one.
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Offline StratComm

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Are you having trouble with a bug?
You also need to make sure you've got lightspeed's backgrounds.  I'm not sure if all of those are in the Z-pack or not.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline karajorma

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Are you having trouble with a bug?
Downloading the 3.6.6 VP files might help too (they do work with 3.6.5 strangely enough AFAIK :) )
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline WMCoolmon

  • Purveyor of space crack
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Are you having trouble with a bug?
Except for mv_music, that is...
-C

 

Offline karajorma

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Are you having trouble with a bug?
Oddly enough I was about to report an error with that one myself. Mv_music doesn't work for me with any build after Bobboau's 3-16-05 build on my main PC (There may be builds that work between then and T-20050526 which is the oldest exe I can find that does crash cause of this).

I get this.


---------------------------------------------------------------------------------
fs2_open_G-20050715 caused an Access Violation in module ntdll.dll at 001b:7c91888f.
Exception handler called in Freespace 2 Main Thread.
Error occurred at 7/18/2005 19:11:26.
F:\Games\FreeSpace2\fs2_open_G-20050715.exe, run by NamelessOne.
1 processor(s), type 586.
1024 MBytes physical memory.
Read from location 0ca84450 caused an access violation.
-----------------------------------------------------------------------------

It's definately caused by mv_music and definately caused when .ogg tracks are present in the mission. It doesn't affect my second PC however.

I only just noticed this cause it turns out that that I disabled it when I first got the bug and then completely forgot about it until yesterday :rolleyes:
« Last Edit: July 18, 2005, 03:15:45 pm by 340 »
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Offline WMCoolmon

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Are you having trouble with a bug?
:blah:
-C