I actualy liked the fact that i could roam wherever i liked. It was different in that aspect. Totally non linear. Now we have bashed him pretty hard, because at best i find BCM to be a "good" game, but the truth is, one hell of a lot of hard work went into it. You choose what race/caste your character is....you can play a marine, an atmospheric pilot, a starfighter pilot, a captain, all kinds of crap...and depending on your choices, you had certain allies....and certain areas of space that...shall we say...we less desirable to be found in. But a few different choices early on and the people in those areas were friends.
Basically i think it was a good idea....when you couple choosing your character, with a free roaming non linear campaign, you have endless scenartios and endings. The only real ***** i have is that the controls interface was so cumbersome and unwieldy that you never really get past it. It took the fun out of the game for me....which is why it sits on a shelf. I think that if it were a bit easier to control, it could have entered the realm of "great" games.
The only other thing i didn't like was that it wasn't set up for multiplayer in the box. I never checked to see if a patch fixed this or not, but according to the instruction manual, there was supposed to be one coming.
The manual i think was subpar. Not derek's fault on this one. It gave a brief overview of the game itself, and went in depth on certain areas, but if i remember correctly, it wasn't in depth at all in some areas that needed to be discussed in depth.
anyway....i still say it's a good game.