Mine was actually the third time I played Crisis in Capella at Insane. I was already at the last strech of the battle with the 2 transports only less then a few clicks from the node. The surving wingmen (one in alpha, 3 in beta, and one in Delta) were all in the red and so am I with only around 20 Hull left.
Then as expected the last wave came in and attacked. For some reason the 2 Maras were deadshots and quickly dispatched, Alpha 2 and one in Beta. I charged in with guns blazing and pouring all of my rockeyes out while the remaining wingmen chased after the seraphim bombers.
4 pairs of rockeyes found its target and blew up the first mara. While the rest brought the second one to a hull of 1%. In its last desparate attempt to retaliate, it did a sudden turn and made a lucky shot killing my weapons subsystem at the same time smashing into my ship before exploding into space dust.
I guess I was lucky because the impact did not kill me but only brought my hull to 1%. Then I heard the scream of my wingmen as their ships blew up.
I swing my ship around seeing a lone seraphim bleeding fire but still charging towards one of the dying transports. I put all my reserves to the engine and hit my burners to catch up with it.
As I closed in, I saw it lunched a bomb towards the transport. I switched my course and headed straight for the bomb. I locked on and fired...
But wait! I forgot! My weapons are down! I can't fire my guns! So with a final burst of my afterburners chased the bomb and rammed it creating a massive explosion that not only blew my ship but also destroyed the lone seraphim.
Both transports made it. I pulled a beer from the fridge and drank to one of my best FS games yet