Author Topic: Freespace 2 RTS Mod  (Read 24976 times)

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Offline StratComm

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On a technicality, the Vasudans should get a colossus as their "battleship" like the terrans.  But that wouldn't fit at all, thus not being able to decide on it.  Wasn't there a concept pic for a Vasudan juggernaut somewhere?
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline redmenace

  • 211
I could have sworn that this mod was dead, ohwell
Good work.
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Offline Starks

  • 29
Terran Refinery: GTI Melia
Vasudan Construction Ship: GVFr Bes
Vasudan Battleship: GTVA Colossus
Shivan Shipyard: SFr Dis
Shivan Stronghold: SD Lucifer
Formerly of the Dark Wings and Legion of Apocalypse

 

Offline Stalker

  • 24
Quote
Originally posted by LLivingLarge
Terran Refinery: GTI Melia
Vasudan Construction Ship: GVFr Bes
Vasudan Battleship: GTVA Colossus
Shivan Shipyard: SFr Dis
Shivan Stronghold: SD Lucifer


Thanks for the suggestions. The Terran Refinery is actually in-game... I just can't for the life of me remember what it's called.

The Vas Con ship is the GVFr Zenenet

The Shivan Shipyard (for fighters and bombers) might actually turn out to be the CommNode. (it "radios in" for reinforcements).

The Stronghold is actually a big Shivan starbase... it already has a model.

Also, the Lucifer will not be making an appearance as a buildable Shivan vessel.
Steve "Stalker" Croy
Project Lead
Project 90 Software Inc.

 
Why does everyone hate my favorite fighter, the GTF Ares? :P

 
Quote
Originally posted by Stalker

Also, the Lucifer will not be making an appearance as a buildable Shivan vessel.


;7

You + Armada 2 + FS2 = :thepimp:

On a sidenote: CRAP! I just realized I dont have armada2 :(
Is it still out in stores?
Carpe Diem Poste Crastinus

"When life gives you lemons...
Blind people with them..."

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Offline karajorma

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    • Karajorma's Freespace FAQ
Quote
Originally posted by JTK-1701-E
Why does everyone hate my favorite fighter, the GTF Ares? :P


Cause it's basically an armoured potato with guns. :p
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline DaBrain

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    • Shadows of Lylat board
Quote
Originally posted by karajorma


Cause it's basically an armoured potato with guns. :p

Why does everyone hate potatoes? :P


... The Ares is a pretty good fighter.
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Offline karajorma

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    • Karajorma's Freespace FAQ
Depends on the players flying style. It can absorb a lot of damage but it is pretty slow.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 
I like flying to the rescue a lot, so either the Interceptfor, or if I'm in deep ****, a Euynes fighter.

 
I'd offer hositng if my .com didnt die on me last month ubruptly, i was with black wolf and solid snake on orignal conversion mods a couple yrs back such as this and fs2->starcraft (mind u we did get some new and nice looking sprites!) and it worked, but we quickly grew tiredsome of the whole modding process outside of FS2 and lack of help on the armada side.... when will the demo be releaseD?

 

Offline übermetroid

  • Current Father Of Samus
  • 28
  • He who dares wins.
humm...  wheres the DL?
"This is your life and it's ending one minute at a time."

 
I argue the Lilith should be the heavy cruiser and not the Rakshasa.

 
True, shadowfox. In fact, in the mission briefing for the first FS2 encounter with the shivan, its specifically states the Rakshasa is a light cruiser
Carpe Diem Poste Crastinus

"When life gives you lemons...
Blind people with them..."

"Yah, dude, penises rock." Turambar

FUKOOOOV!

 

Offline Mewgen1

  • 25
Just a thought, and I really dont mean to make any suggestions thatmight be out of line, but you may consider askign the Inferno people if you can use some of their ships.  I know they have a few Shvian stations, and perhaps by now a Vasudan juggernaut.  They also have the ancients fleet which may let you add another race (or maybe even two if you can convince woomeister to talk).

Edit:  Oh and as far as fighter choice goes, Im goign to have to go withthe Ares.  I really liek a fighter that can talk a lickin' and keep on tickin' (so to speak)  Neways, just my $0.02
« Last Edit: July 20, 2004, 08:56:05 pm by 912 »

 

Offline Falcon

  • 29
What happened to the GTB Zeus? Thats a good stealth bomber there.

 

Offline jdjtcagle

  • 211
  • Already told you people too much!
What?

Uhh... It's not a stealth bomber, there is no stealth bomber
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Offline Singh

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w000t!!!! this is GOOD.

<---sees Armada 2 on his desktop.
This is gonna be sweet, to say the least :D
"Blessed be the FREDder that knows his sexps."
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Dreamed of much, accomplished little. :(

 

Offline LOKO

  • 25
cool ill also give it a go

 

Offline Bishop

  • 24
May I give some golden advices?

I player Armada2 for many many years, and Freespace2 aswell. In Armada2 you attacked your enemies with 200+ ships while in Freespace2 you never saw more then 1 Orion, 1 Deimos and 6 squads of fighters in a battle.

My advice:

-Make shipbuilding very slow. 3 minutes for a deimos, 6 minutes for an Orion and so on. People who played the Starwars mod and who wait 20 mins for a Super Stardestroyer to finish know what I mean.

-Allow a limited number of crew to be used. Would be unrealistic to build 20 Orions. Give enough crew for 4-5 at most maybe.

-Make ship speed low, at this way you got enough time to send fast fighters in to try and intercept the enemy.

-Make fighters function in squads (not solo fighters) as is done in the B5 and SW mods for Armada2. This gives a more overseeable situation.

-Make nebula's harvestable, this could result into a more freespace enviroment.

-Allow upgrades of weapons. Fighter Subach -> Prometheus etc.

-Armada2 has the ability to fuse ships. (Borg cubes and galaxy-class seperation). Use this! Allow 3 squads of the same fighter-type to fuse into one squadron to have a slight advantage.

-Armada2 has wormholes, Freespace2 has Jump Nodes. It could be wise to make Jump Nodes in the game, acting as the wormholes.

-What if you make a messon bomb and allow freighters to fuse with them into a freighter hauling a messon bomb? (Like making a Galaxy class saucer section fuse with the stardrive section). You could then unfuse where you wish to leave the bomb and click detonate to create a large explosion. If you could make an AWACS class of ship it could cloak the bomb and itself, resulting into an unlucky Orion flying by, being blown to bits. Tactics are what the GTVA is well known for.

-At all costs, avoid the situation of: build that type of ship to win easilily. The starwars mod allowed 100 fighters to be build per minute. The players simply builded fighters-only or fighters + light cruisers to quickly overwhelm the enemy, leaving tactics to nearly 0. Freespace is known for: pop up behind the planet and kill the Ravana or hide in the nebula and ambush them with a scisor formation.


I've modded (mainly 3d modeling and texturing) since my 13th and I know some amazing things can be done in Armada2. Try to exploit these things to the max.
« Last Edit: July 21, 2004, 03:00:54 am by 1869 »