Author Topic: Text display speed ingame  (Read 2039 times)

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Text display speed ingame
This has probably been asked/answered somewhere before but I just cant seem to find it.

How can i slow down the text display rate ingame? The text blows by so fast I often miss important details about my mission, etc.

Any help would be appreciated.

Regards, Xeno

  

Offline FreeTerran

  • Master of the apocalypse
    Reset count: 1
  • 210
Text display speed ingame
i believe this isn't possible with any game option only if you change the speed in the source :/
Silva in lumine Lunae arcana est. Domos mea Silva in lumine Stellarum est.

 

Offline Cetanu

  • 27
    • http://165thbdhr.com/
Text display speed ingame
IF the mission has custom voicefiles - download and install them - that way messages are only shown one by one .wav file and not faster until the next  starts

IF the mission has no voicefiles and IF the fredder did it right the mission would have time settings for each message to make it readable

IF the mission has no voicefiles and IF the fredder missed to set the message speeds correctly - you can always hit F4 to reread them under the "messages" tab
Work is the curse of the drinking class
Keeper of BDHR's Holy Grail of Beer

Valid PXO/F2NETD multiplayer missions - mirrors: 1,2
Additional valid F2NETD multiplayer missions - mirrors: 1,2
Voicefiles for these missions - mirrors: 1,2

 
Text display speed ingame
Well, if you want to see a log of everything said in a mission I think you press F4 (help me out if this isnt right guys) and then go over to the log icon. It should have a large scrolling menu with everything said that mission :)

 
Text display speed ingame
Yeah - the problem is solved by using empty placeholder WAVs. Just make them however long you want (5, 10, 15 second ones should cater for most - if you're going over that your messages are too long).

What Cetanu says is half right. If you use no sound files for your messages then the text will disappear in about 10 seconds (upper limit) unless another message occurs.

 

Offline Cetanu

  • 27
    • http://165thbdhr.com/
Text display speed ingame
to slow MatthewPapa...
Work is the curse of the drinking class
Keeper of BDHR's Holy Grail of Beer

Valid PXO/F2NETD multiplayer missions - mirrors: 1,2
Additional valid F2NETD multiplayer missions - mirrors: 1,2
Voicefiles for these missions - mirrors: 1,2

 
Text display speed ingame
thanks for the feedback! Ill see if any of these ideas help.

 

Offline karajorma

  • King Louie - Jungle VIP
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    • Karajorma's Freespace FAQ
Text display speed ingame
Add a sound sample. Even a blank one :)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline Cetanu

  • 27
    • http://165thbdhr.com/
Text display speed ingame
Quote
Originally posted by SadisticSid
What Cetanu says is half right. If you use no sound files for your messages then the text will disappear in about 10 seconds (upper limit) unless another message occurs.


I know that detail ... I didn't want to confuse him ;)
It's still more readable if there IS some timing set...
Work is the curse of the drinking class
Keeper of BDHR's Holy Grail of Beer

Valid PXO/F2NETD multiplayer missions - mirrors: 1,2
Additional valid F2NETD multiplayer missions - mirrors: 1,2
Voicefiles for these missions - mirrors: 1,2