Author Topic: Taylor and I fixed FRED2  (Read 9660 times)

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Offline CP5670

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Taylor and I fixed FRED2
Although it's great to see a new version of this with some new sexps, this still has the display problems that the previous fred2 did (briefing icons, waypoints and height lines; the briefing icons are the main problem). I need to try playing around with the nav stuff though...

The status sexp category is getting really large by the way. Maybe it's worth putting those operators into smaller subgroups like the change operators.

 

Offline Nuke

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Taylor and I fixed FRED2
cool!

have polylimits been increased any?
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Offline taylor

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Taylor and I fixed FRED2
I'm still working on the line alignment problems.  FRED should be working fully in HTL when I'm done with everything.  It's going to take a little time to get all of that working though.  I'll have a go at the briefing icon problem first.

 

Offline TopAce

  • Stalwart contributor
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  • FREDder, FSWiki editor, and tester
Taylor and I fixed FRED2
This question is not especially related to this new FRED, but what's the number limit of background images I can use in the Background editor?
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Offline TopAce

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Taylor and I fixed FRED2
Some errors I encountered:
  • Ship wireframes are not displayed
  • Jump nodes went to holiday.
  • Connected waypoints are not connected by at line.
  • Nebula and planet background images are not visible.


And I still haven't started exploring the whole thing deeply.
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I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline Flipside

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Taylor and I fixed FRED2
Yep, they're being worked on.

One other interesting fact is that I get an error in Vecmat.cpp when I turn on nebulae, it still works, but just throws out some errors. If you need more details on the error, let me know.

 

Offline taylor

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Taylor and I fixed FRED2
The background bitmaps are rendered differently now that index buffers are implemented.  Not sure why they don't work yet but I'm on it.  They do work in non-HTL though.  Same with wireframes, they are rendered with textures for HTL so they don't show up unless you turn models off.  This will be fixed when the OGL line fixes go in, or it annoys me enough that I bother to turn textures off ;)

 

Offline karajorma

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Taylor and I fixed FRED2
Well the crash on exit is gone but so are the wireframes (which actually make things harder with this build).

Still it's nice to see progress.
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Offline jdjtcagle

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Taylor and I fixed FRED2
I'm not sure if I'm activating the mod funtion right because it's not working...
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Offline Kazan

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Taylor and I fixed FRED2
"-mod [dir]" just like with normal fs2
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Offline CP5670

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Taylor and I fixed FRED2
I can actually see ship wireframes and the jumpnodes fine. The ship LODs are kind of messed up though, so maybe it should be changed so that the lod0 is always displayed in wireframe/outline mode (like it used to be) and the other lods are used only in the full textured mode.

Also, for those of you who are getting errors on startup, I think what might be causing it is the backgrounds. When I tried to turn on the backgrounds, the editor gave the generic "send error report to MS" message and terminated, but that background setting had been saved in the ini file and it kept crashing similarly on every subsequent startup of the program. The problem can be temporarily fixed by manually changing the show stars option to 0 in fred2's ini file (in the windows directory).

Quote
I'm still working on the line alignment problems. FRED should be working fully in HTL when I'm done with everything. It's going to take a little time to get all of that working though. I'll have a go at the briefing icon problem first.


Cool, it would be great if you can fix that briefing thing. That's the only really major issue left now.

 

Offline jdjtcagle

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  • Already told you people too much!
Taylor and I fixed FRED2
Quote
Originally posted by Kazan
"-mod [dir]" just like with normal fs2


It doesn't work for me... oddly enough :doubt:
"Brings a tear of nostalgia to my eye" -Flipside
------------------------------------------
I'm an Apostolic Christian (Acts: 2:38)
------------------------------------------
Official Interplay Freespace Stories
Predator
Hammer Of Light - Omen of Darkness
Freefall in Darkness
A Thousand Years

 

Offline Kazan

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Taylor and I fixed FRED2
are you using the correct fred exec
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"The Mountains are calling, and I must go" - John Muir

 

Offline jdjtcagle

  • 211
  • Already told you people too much!
Taylor and I fixed FRED2
Yep, the one on this page...
Renamed the Fred name to say (-mod Port) at the end but nothing will work...
"Brings a tear of nostalgia to my eye" -Flipside
------------------------------------------
I'm an Apostolic Christian (Acts: 2:38)
------------------------------------------
Official Interplay Freespace Stories
Predator
Hammer Of Light - Omen of Darkness
Freefall in Darkness
A Thousand Years

 

Offline Itsara

  • 26
Taylor and I fixed FRED2
Is this the first FRED2 build you have made?

 

Offline karajorma

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Taylor and I fixed FRED2
Quote
Originally posted by jdjtcagle
Yep, the one on this page...
Renamed the Fred name to say (-mod Port) at the end but nothing will work...


:D It's not the name you have to change :)

Make a shortcut to FRED and right click on it. Choose properties and then in the Target box type -mod Port.

Quote
Originally posted by Itsara
Is this the first FRED2 build you have made?


Wo? Kazan? He's released at least one other build (I remember cause the one with -mod in it was his).

Don't remember if Taylor ever released one.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline Kazan

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Taylor and I fixed FRED2
Quote
Originally posted by jdjtcagle
Yep, the one on this page...
Renamed the Fred name to say (-mod Port) at the end but nothing will work...


:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:
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Offline Fury

  • The Curmudgeon
  • 213
Taylor and I fixed FRED2
Pretty please, add support for high number of background effects in stars.tbl. Its really annoying for mission designers to switch between two stars.tbl's from time to time because we have so many bg effects. Fs2_open already supports this.

 

Offline TopAce

  • Stalwart contributor
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  • FREDder, FSWiki editor, and tester
Taylor and I fixed FRED2
Fix the actual bugs, first!
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I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline Kazan

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Taylor and I fixed FRED2
um fury... it should be there.. *goes and checks*

TopAce: which actual bugs? the ones taylor is working on
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir