Author Topic: Particle-Problems (damaged ships)  (Read 1479 times)

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Offline Starman01

  • 213
  • Mechwarrior
    • Wing Commander Saga
Particle-Problems (damaged ships)
Hello,

since I have now downloaded the newest FRED and the new exe-version
without the memory-leak, I'm really getting happy ;) (thanks for all
the work guys !)

But I still have one big problem, but I don't think that is a bug,
otherwise it should have been posted more often. It must be related
to my system.

Normally when I run the game, I'm using these flags :

 -glow -jpgtga -fps -ambient_factor 100

(not much, but enough for me)

I have extrem problems with those particles that a damaged ship
spits out. I have this problem since the first release of 3.6, never before.

I'm playing with nearly 100 FPS, and still 50 FPS when a huge battle
is going on between capships. But even in a mission, where it is only
me and one or two enemy fighters, my framerate is dropping below
10
when a particle-spitting fighter is in my view


So what is going on here ? Is there a new particle-code in 3.6 ? If
so, how can I deactivate it, it is making the game unplayable for me.
Or maybe I'm missing some files ???? I haven't downloaded any
media-stuff, only retail FS particles should be used (if there are
pcx-effects)

Could someone give me a hint, this is driving me crazy !

Thank you.

My system (not perfect, but never had this problem mentioned)

P4 2,0 GHz, 512 MB RAM,
WIN98 SE, G4 TI 4200 64 MB
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline Thorn

  • Drunk on the east coast.
  • 210
  • What is this? I don't even...
Particle-Problems (damaged ships)
I think everyone has the same problem. I vaguely remember someone talking about redoing the particles....

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Particle-Problems (damaged ships)
thorn: bob, he's on it along with shadows
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
Particle-Problems (damaged ships)
maybe I should put in the point sprite batching thing I did as a temporary fix untill I get the new system working.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Starman01

  • 213
  • Mechwarrior
    • Wing Commander Saga
Particle-Problems (damaged ships)
That would be great Bobboau.

If possible, pls combine with kazan's/taylor's build, I need that autopilot :)
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Particle-Problems (damaged ships)
autopilot and taylor's fixes are both in the cvs
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir