I'm currently designing a campaign and i was wondering if a few features would be possible for implementation into SCP, which i plan to use when (and if) i get started. I apologise if this turns out to be another "This feature is already avalible you idiot" situation.
FLEET WARP: A new SEXP which analyses a group of ships, finding the one with the slowest warp out/in speed, then gives all ships that warp out/in speed until you use another SEXP to disable it. This could be used to represent a fleet of different ships warping in without having some ships flying in miles ahead and getting destroyed.
MOUSE CONTROL: I'm planning to have a new flyable class of ship with a beam cannon. For this beam cannon, i had the idea of conncecting the targeting reticule to the mouse, so that you could target the beam cannon independantly from the ship and fire it using the left mouse button. I know this will cause problems to people without a mouse, but i think it would allow extreme accuracy with the cannon, which is needed becuase it will be the ships only weapon.
So, are either possible? If so, can they be implemented?