Author Topic: Got a problem with Truecolor pics in 3.6  (Read 1441 times)

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Got a problem with Truecolor pics in 3.6
I yesterday installed the SC 3.6 and from the beginning on, the game crashed. It told me, it has problems with the ships and weapons tables. So I used the 3.6 SC with the default tables.

The lightning and all is fine, but whatever I do, it doesn't work with true color or anything else higher 256 colors pictures.

Whenever I integrate into the weapons table an ANI File like the Kayser_Impact, it crashes. If I integrate a TrueColor Nebula, FRED kills the pulldown menu in the background area.

I'm a little bit confused, everything runs, but FS2 hates everything with more than 256 colors.

I didn't found an entry in the FAQ which could help me, so I put it into the forum. If I understand the thing properly, the new SC should support 32bit pics, shouldn't it?

Or did I anything wrong?:confused:
Author of Revenge Final Conflict

 

Offline karajorma

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Got a problem with Truecolor pics in 3.6
It won't support truecolour PCX. Only True colour JPG, TGA and DDS.

Have you turned on the truecolour support from the launcher?
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Got a problem with Truecolor pics in 3.6
Yes, truecolor support is activated like all the other flags.

Ok, next time I'll use JPG, but what about the ANI Files I downloaded? Why don't they work?
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Offline Lightspeed

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Got a problem with Truecolor pics in 3.6
Trying to use them at the wrong location?

Not EVERY texture can be replaced by an ANI and work. If you use an ANI for a beam texture, for example, you crash up the game.
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Got a problem with Truecolor pics in 3.6
Yes, I know that. But the problem is e.g. I use the given weapons and ships tables from the SC and they don't work!

If I use the Kayer_Impact.ani for the impact explosion of the Kayser (written in the weapons.tbl) it crashes!

I really don't know what to do...

Sorry for all the trouble and the questions ... :-/
Author of Revenge Final Conflict

 

Offline aldo_14

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Got a problem with Truecolor pics in 3.6
Quote
Originally posted by SFN-Darkwarrior
Yes, I know that. But the problem is e.g. I use the given weapons and ships tables from the SC and they don't work!

If I use the Kayer_Impact.ani for the impact explosion of the Kayser (written in the weapons.tbl) it crashes!

I really don't know what to do...

Sorry for all the trouble and the questions ... :-/


I think the impact explosions need to be defined in (IIRC) explosions.tbl (or something similar, maybe weapons_exp)

Basically, there's a table which defines the explosion anis that can be added - you need to add to that any explosions which you want to reference in the other tbls.

 

Offline karajorma

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Got a problem with Truecolor pics in 3.6
I'm not expert on tables but I believe you have to edit the weapons_expl.tbl for impact effects to work.

Take a look at the tables in the  mv_effects_c.vp media.vp for more details.
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