probably at
www.armadafleetcommand.comthats the only place i can think of....
yea, just use the normal orion. I'm overwriting most of the original Armada ships, so you can play SP, except right now, the romulans dont have a freespace race. If i can be bothered i'll make the NTF for the Romulans. If not, i'll just boost their shields and weapons.
Ok, heres the list at Present. This way, you get the basics for all races in fighters, bombers and cap ships
Keep in mind, cap ships will take ages to build, and will be
S-L-O-W. Also, repairs will take a long time, since the ships will have hulls (shields really ingame) in the 10's of thousands and up, with a recharge rate of like 10 a sec.
---Terrans
GTI Arcadia (Outpost)
-GTFr Posieden (Construction ship)
-GTFr Zephryus (mining ship)
-GTF Myrmidon (Space superiority)
-GTF Perseus (Interceptor)
-GTF Eryines (Heavy Fighter)
-GTF Hercules Mk II (Assault Fighter)
-GTF Pegasus (Stealth)
-GTB Boanerges (Medium Bomber)
-GTB Ursa (Heavy Bomber)
GTI Turus (Mining station [Just a retextured fed mining station])
GTI Ithaca (Shipyard [retextured fed shipyard])
-GTC Fenris (Light Flanking Cruiser)
-GTC Leviathen (Slow Heavy Cruiser)
-GTC Aeolus (Attack Cruiser)
-GTCv Deimos (All-rounder)
GTI Ganymede (Heavy Shipyard)
-GTD Orion (Anti Capship Destroyer)
-GTD Hecate (All-rounder)
-GTVA Colossus (not buildable in SP)
GTSG Alastor (Anti fighter gun)
GTSG Mjolnir (anti Capship)
GTA Charybdis (AWACS- Double sensor range)
---Vasudans
GVI Arcadia (Outpost)
-GVFr Bes (Construction ship)
-GVFr Anuket (Mining ship)
-GVF Serapis (Interceptor)
-GVF Ptah (Stealth)
-GVF Tauret (Heavy Fighter)
-GVF Seth (Assault Fighter)
-GVB Bakha (Assault Bomber)
-GVB Osiris (Bomber)
GVI Thuphya
-GVC Aten Refit (Support Cruiser)
-GVC Mentu (Assault Cruiser [With Beam])
-GVCv Sobek (All-rounder)
-GVA Setekh (AWACS- double sensor range)
GVI Ganymede
-GVD Typhon (All-rounder)
-GVD Hatshepsut (All-rounder- Best destroyer ingame)
-GTVA Colossus (not buildable in SP)
GVSG Ankh (anti fighter gun)
GVSG Mjolnir (Anti Cap ship)
---Shivans
SI Shivan Stronghold (Heavy base)
-SFr Dis (Construction ship)
-SFr Rahu (Mining)
-SF Basilisk (Heavy Fighter)
-SF Astaroth (Interceptor)
-SF Manticore (Space Superiority)
-SB Nahema (Fast Bomber)
-SB Seraphim (Heavy Bomber)
SI Kahuka
-SC Cain (Light Cruiser)
-SC Lilith (Heavy anti-cap Cruiser)
-SC Rakshasa (Flanker)
-SCv Moloch (Corvette)
SI Rehvaki
-SD Demon (Anti Cap Destroyer)
-SD Ravana (All-rounder)
-SJ Sathanas (Mega ship[ not buildable in SP])
SSG Trident (Anti Fighter)
SSG Belial (heavy anti fighter)
*********
Race Differences
As you can see, im not a fan of special weapons. Ifb i use any, they'll be minor. If i include jumpdrives, they'll only be good for 2-3 jumps, then they'll be out of power.
Terrans- The Terrans are the beginners race. They are easy to learn, and later, when used correctly, are damn good. Fire Arcs of most ships are 720 degrees (all round the ship) with the exception of the cruisers. Even so, if cruisers are escorted by corvette's and above, flanking wont help much. Orion's are good defence ships, can give powerful broadsides. Good fighters, ok bombers. Against them, multiple attacks and fronts the best way. Make them spread out. As them use fighters and bombers to damage ships before bringing in a task force, and use the Fenris and Aeolus cruisers to flank and damage the smaller elements of the enemy fleet.
Vasudans- Have the best destroyer in the game. again, weapons well placed. Again, flanking of little use when used against corvettes or above. Fighters ok, bombers only good for hit and runs, but capable of defending themselves well. Playing against them, take out their heavy ships first, then outflank and destroy the cruisers, and hit the bases and shipyards hard, again aiming for heavy shipyards. As them, try to keep the offensive. As soon as forced back, vunerable to anti base strikes. Has to keep enemy occupied.
Shivans- Most ships are designed for offensives. This is their strong point. For their base, no heavy sentery guns. Only capships good for base defence. Heavy reliance on forward facing weapons. If their flanked, they have to turn to engage. When fighting against them, well executed defensive tactics and outflanking best, with base strikes to cripple their offensive capability. As them, best defence, is a good offence.