Author Topic: Freespace Mod for Armada 1  (Read 19487 times)

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do any of them convert to sods?

 

Offline StratComm

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Max will.  But Max 2.5 and Max 6 may not, if they don't support the newer and older plugin formats, respectively.  Milkshape also will, but you're on your own finding plugins for that thing.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 
anyone interested in doing the conversions? ive got a model converter that will change a pof into several 3D modelling programmes formats, which is small. i could really do with the sods, so i can get own to the hp'ing, and finish this mod. apart from models and textures, all that needs to be done is some tweaking, but i need to be able to run the game do em...

 

Offline Pilot Of The US

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oh man. ok, all i have to do is load the model (.pof) into this program and convert it. Then open up the converted model (.sod) and check everything is ok, and then send it to you, right?

oh and do you know that pic that you sent me, do you want me to post it here?

 

Offline StratComm

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Do hardpoints not need to be added at the exporting program level?  Seems like the most logical place to put the step if you ask me.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Pilot Of The US

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hardpoints??? are you trying to say that when converting the model (.pof), the firing points should be added automatically to the final model (.sod) by using the original firing points in the pof version??

 

Offline StratComm

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no, not at all.  That data is lost in pof->cob.  It would mean that you'd need to add it again before converting, because I'm not certain you can after the fact.  If we had a pof->max converter (Styxx's doesn't work backwards AFAIK) then perhaps that data would get preserved, but we don't.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 
uuuhhh....i guess we'll find out..
I kinda doubt it, but who cares. i'll learn it as we go. Pilot, thats all i need you to do. load. convert. load again in 3D prog. convert. send ;)
oh, and yea, may as well upload that pic. its all i got right now

 

Offline Pilot Of The US

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hmmm, ok ill try converting those models (btw, wut model should i start with???) and what program will convert models to .sods??

And ill post the pic that you sent me in a few minutes.

[EDIT] here's the pic of the beam colours that will be included in the Armada 1 conversion project.

« Last Edit: September 07, 2004, 02:10:02 am by 1659 »

 
umm...start with the orion. i'll email u the converter now

 

Offline Pilot Of The US

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thanx. (check out the pic. cool, aye! ..... you've gotta get more!)

 

Offline Pilot Of The US

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ok, now the orion that you want to be converted, ive just found out that there are 3 versions. the 1st is just the standard orion. the 2nd has the words "GTD Galatea" on the side. And the 3rd has the words "GTD Bastion" on the side. All three are identical expept 2 of them have diffrent textures.

I thought I'd just ask, incase you wanted to make single player campaign. But I'll just convert the standard version.

btw do you know where i could get a .sod tutorial for 3d max???
ive found one for milkshape but ive never used milkshape before.
« Last Edit: September 07, 2004, 05:42:00 am by 1659 »

 
probably at www.armadafleetcommand.com
thats the only place i can think of....
yea, just use the normal orion. I'm overwriting most of the original Armada ships, so you can play SP, except right now, the romulans dont have a freespace race. If i can be bothered i'll make the NTF for the Romulans. If not, i'll just boost their shields and weapons.

Ok, heres the list at Present. This way, you get the basics for all races in fighters, bombers and cap ships

Keep in mind, cap ships will take ages to build, and will be
S-L-O-W. Also, repairs will take a long time, since the ships will have hulls (shields really ingame) in the 10's of thousands and up, with a recharge rate of like 10 a sec.

---Terrans

GTI Arcadia (Outpost)
    -GTFr Posieden (Construction ship)
    -GTFr Zephryus (mining ship)
    -GTF Myrmidon (Space superiority)
    -GTF Perseus (Interceptor)
    -GTF Eryines (Heavy Fighter)
    -GTF Hercules Mk II (Assault Fighter)
    -GTF Pegasus (Stealth)
    -GTB Boanerges (Medium Bomber)
    -GTB Ursa (Heavy Bomber)

GTI Turus (Mining station [Just a retextured fed mining station])

GTI Ithaca (Shipyard [retextured fed shipyard])
    -GTC Fenris (Light Flanking Cruiser)
    -GTC Leviathen (Slow Heavy Cruiser)
    -GTC Aeolus (Attack Cruiser)
    -GTCv Deimos (All-rounder)

GTI Ganymede (Heavy Shipyard)
    -GTD Orion (Anti Capship Destroyer)
    -GTD Hecate (All-rounder)
    -GTVA Colossus (not buildable in SP)

GTSG Alastor (Anti fighter gun)

GTSG Mjolnir (anti Capship)

GTA Charybdis (AWACS- Double sensor range)


---Vasudans
GVI Arcadia (Outpost)
    -GVFr Bes (Construction ship)
    -GVFr Anuket (Mining ship)
    -GVF Serapis (Interceptor)
    -GVF Ptah (Stealth)
    -GVF Tauret (Heavy Fighter)
    -GVF Seth (Assault Fighter)
    -GVB Bakha (Assault Bomber)
    -GVB Osiris (Bomber)

GVI Thuphya
    -GVC Aten Refit (Support Cruiser)
    -GVC Mentu (Assault Cruiser [With Beam])
    -GVCv Sobek (All-rounder)
    -GVA Setekh (AWACS- double sensor range)

GVI Ganymede
    -GVD Typhon (All-rounder)
    -GVD Hatshepsut (All-rounder- Best destroyer ingame)
    -GTVA Colossus (not buildable in SP)
   
GVSG Ankh (anti fighter gun)

GVSG Mjolnir (Anti Cap ship)


---Shivans
SI Shivan Stronghold (Heavy base)
    -SFr Dis (Construction ship)
    -SFr Rahu (Mining)
    -SF Basilisk (Heavy Fighter)
    -SF Astaroth (Interceptor)
    -SF Manticore (Space Superiority)
    -SB Nahema (Fast Bomber)
    -SB Seraphim (Heavy Bomber)
   
SI Kahuka
    -SC Cain (Light Cruiser)
    -SC Lilith (Heavy anti-cap Cruiser)
    -SC Rakshasa (Flanker)
    -SCv Moloch (Corvette)

SI Rehvaki
    -SD Demon (Anti Cap Destroyer)
    -SD Ravana (All-rounder)
    -SJ Sathanas (Mega ship[ not buildable in SP])

SSG Trident (Anti Fighter)

SSG Belial (heavy anti fighter)

*********
Race Differences
As you can see, im not a fan of special weapons. Ifb i use any, they'll be minor. If i include jumpdrives, they'll only be good for 2-3 jumps, then they'll be out of power.

Terrans- The Terrans are the beginners race. They are easy to learn, and later, when used correctly, are damn good. Fire Arcs of most ships are 720 degrees (all round the ship) with the exception of the cruisers. Even so, if cruisers are escorted by corvette's and above, flanking wont help much. Orion's are good defence ships, can give powerful broadsides. Good fighters, ok bombers. Against them, multiple attacks and fronts the best way. Make them spread out. As them use fighters and bombers to damage ships before bringing in a task force, and use the Fenris and Aeolus cruisers to flank and damage the smaller elements of the enemy fleet.

Vasudans- Have the best destroyer in the game. again, weapons well placed. Again, flanking of little use when used against corvettes or above. Fighters ok, bombers only good for hit and runs, but capable of defending themselves well. Playing against them, take out their heavy ships first, then outflank and destroy the cruisers, and hit the bases and shipyards hard, again aiming for heavy shipyards. As them, try to keep the offensive. As soon as forced back, vunerable to anti base strikes. Has to keep enemy occupied.

Shivans- Most ships are designed for offensives. This is their strong point. For their base, no heavy sentery guns. Only capships good for base defence. Heavy reliance on forward facing weapons. If their flanked, they have to turn to engage. When fighting against them, well executed defensive tactics and outflanking best, with base strikes to cripple their offensive capability. As them, best defence, is a good offence.
« Last Edit: September 07, 2004, 09:53:56 pm by 1320 »

 

Offline Pilot Of The US

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ive already tried armadafleetcommand but im going to use milkshape instead to convert the models to .sod, and use 3d max to make the parts of the orion in armada 1 format.

It might be a little slow work, coz ive gotta make a mission for the FRED Acadamy. as well as school work to do.

 
i know what you mean. i got school, and final exams comming up. Where in Aussie do u live? I hear you guys are getting a new team for the Super 12 (well, now the super 14....)

 

Offline Pilot Of The US

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i live in Queensland. hmmm, super 12? i dont think ive heard of that. Isnt it a sporting team or something?

 
....you know, Super 12... rugby...New Zealand, Australia and South Africa. A bit like the Tri Nations, but with 12 teams....New Zealand's only lost once or twice. The Blues and Crusaders are the strongest teams. Dont tell me you aint heard of it. You not into rugby?

 

Offline Black Wolf

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Yeah, Super 12s is going up to Super 14s. One new one from here, one from South Africa.

I'm not into Rugby, I just heard about it though.
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Ah well, mindless off topic stuff...anyway, next week, i can devote more attention to this mod, cuz i'll be in school holidays, but ive still got to factor in parties, drunkness, hungoverness, and study (got more exams 6 weeks after these ones :S)
Ive decided to wait until i get the models ingame before getting the weapons up and running. I tried yesterday, but all i got was a large white line for the Green Beam cannon.....which aint good. All the texture things are set, i just gotta get em workin.

 

Offline Pilot Of The US

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oh, man. i aint getting anywhere with the models. My HDD has been screwing up majorly for the past couple of months. I'll have the cash to get a new one in a couple of weeks.

My other computer wont allow me to install 3d max 6, coz it requires stuff to be copied into the 'system32' directory.

Oh and i dont follow sport so i dont really know anything about this super 12/14 thingy.